July 2020
July 2020
@LordloshBang Looking at the clip you showed I do get your point, but that match was very stacked against OP in the first place.
Let's analyze the clip for a bit. OP had:
I will say that I was surprised by how fast the lifeline's revives were, but I honestly never gave a second thought about how fast these revives were in a match because normally:
You could argue that this skill is spammable, but in a normal situation, a lifeline wouldn't have the opportunity to retreat so often so that she could revive someone. OP was keeping his distance too much which led to the lifeline hiding behind her shield and running to her other teammate; OP couldn't damage the lifeline at a distance, so he charged in. However, by the time he reached the shield, the lifeline was already running away while the teammate was just about to revive. This forced OP to kill the revived player, while lifeline tried to revive her other teammate, and the cycle continued until OP was low on ammo. Honestly, it just appears that OP was outplayed with the hand he was dealt; he was outnumbered, had poor guns for the fight he was in, couldn't land his silence, and was keeping his distance too much.