Best List Of Abilities Changes For All The Current Leyends.

by Zenmurone
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Best List Of Abilities Changes For All The Current Leyends.

[ Edited ]
★★★★★ Apprentice

This is a summarized list to show whats need to be improved or changed in all the current Legends...

 

BloodHound: 

 

Passive: Footsteps Enhancements.

Tactical: Faster Scan

Ultimate: Perfomance Increase.

 

Gibraltar

 

Passive: Arm Shield should Block equivalent to White Shields and then explode like it. 

Tactical: I suggest Dome can both heal and recharge shields but a certain rate. (Opinion)

Ultimate: Bombardment should not be noticeable for enemies, undetectable except allies.

 

Lifeline: 

 

Passive: Lifeline should only use Health items 25% Faster (No All Items like Shields)

Tactical: Cooltime 1 minute.

Ultimate: Supply Drop should have Items that are more than Rare. More Health alike.

 

Pathfinder: 

 

Passive: Scanning Radars should spot the next ring but also next supply drop. (If Possible)

Tactical: 10 Seconds Grapping Hook.

Ultimate: No Changes. Option to cut or remove Ziplines. (If Possible)

 

Wraith: 

 

Passive: Warnings about High Tier Loot. (Maybe)

Tactical: Cooltime Adjustments.

Ultimate: Portal Speed should increase While In the Void like before.

 

Bangalore:

 

Passive: Should slide faster.

Tactical: No Changes.

Ultimate: Missile Strike should deploy faster. Explode and produce more damage.

 

Caustic: 

 

Passive: Inmune to Nox Gas but also ability to see through it, like Bloodhound in smoke.

Tactical: No Changes.

Ultimate: Just the abilitie hat can see through his Nox Gas, like with Holographic Sight.

 

Mirage: 

 

Passive: When Knocked down creates a downed decoy. Last a bit longer cloaked.

Tactical: Can deploy up to 2 Decoys, imitates more action (Decoy Idle, Walking, Running.)

Ultimate: Decoys should shoot weapons.  Show a Time Limiter of the left time you have. 

 

Octane: 

 

Passive: No Changes as far.

Tactical: Increasing Speed also Increase Jumping altitude.

Ultimate: No changes so far.

 

Wattson:

 

Passive: Reviving squad mates its slow, so should fill a shield cell when reviving.

Tactical: Shields Cells should be used 15% Faster just like Lifeline can heal faster.

Ultimate: Intercepting Pylon shouldnt block ally stuff.

 

Crypto: 

 

Passive: Neurolink Can Detect Enemies as Normal, 30 Seconds Cool Time. Set Stun Traps.

Tactical: Drone can Detect, Ping, and Pick Banners, also revive Squadmates using the Drone. 

Ultimate: Crypto invulnerable to EMP (Self or Enemies), just like Caustic with Nox Gas.

 

Revenant:

 

Passive: Higher and Faster Climbing.

Tactical: No Changes

Ultimate: Death Totem should become Enter The Undead (like the Halloween event) 

               With Claws, Faster Speed, No Shields, Damage Increase

               But once your shot down  you return to normal. To the Totem.

 

There is, also will edit when theres some better ideas.

 

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