January - last edited January
One of the most exciting events of the year returns today! The HUT All-Star event is now LIVE and here’s everything you need to know:
Similarly to previous years, each All-Star player will receive an item in-game that starts at 87 overall with the opportunity to upgrade based on their All-Star Weekend performance.
Players who win any Skill Competition that they participate in will have two of their attributes boosted to 99 based directly on the skill they displayed.
When it comes to the All-Star game, every goal scored will equal a +1 overall boost for the scoring player, with the All-Star Game MVP getting a boost to 92 overall. Each goalie on the winning team of the final game will receive a +4 overall boost and all players on that team will also gain an additional synergy slot and X-Factor Ability.
Here’s a look at each player being released today!
Master Player items are also available during this event and will be released during week 1 and week 2! Here’s a look at the first batch of Master Player Items: Blayre Turnbull, Nicklas Lidstrom, Joe Sackic, Ryan Johansen and Wayne Simmonds.
You’ll be able to build with these players with help from the objectives as you can earn plenty by playing with All-Star players in your lineup.
REWARD |
EVENT OBJECTIVE |
2x Event Collectibles |
Complete 25 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
4x Event Collectibles |
Complete 75 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
5x Event Collectibles |
Complete 140 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
5x Event Collectibles |
Complete 200 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
6x Event Collectibles |
Complete 280 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
8x Event Collectibles |
Complete 380 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
8x Event Collectibles |
Complete 480 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
9x Event Collectibles |
Complete 600 games with 1 or more All-Star cards in Competitive (HC/SB/Rivals) |
Once you do get those collectibles you can put them into any of these Week 1 sets to build your dream All-Star lineup!
WEEK 1 SETS REWARD |
SET REQUIREMENTS |
Wayne Simmonds All-Star 84 OVR Power-Up Master Item |
3x Event Collectibles |
Ryan Johansen All-Star 84 OVR Power-Up Master Item |
3x Event Collectibles |
Joe Sakic All-Star 84 OVR Power-Up Master Item |
3x Event Collectibles |
Nicklas Lidstrom All-Star 84 OVR Power-Up Master Item |
3x Event Collectibles |
Blayre Turnbull All-Star 84 OVR Power-Up Master Item |
3x Event Collectibles |
Random Choice (1 of 2) All-Star Week 1 84 OVR Power-up Master Item (Untradeable) (23000) |
2x Event Collectibles |
Prime Pack Set (Untradeable) |
2x Event Collectibles |
Players Pack Set (Untradeable) |
3x Event Collectibles |
Event Collectible |
15x any Gold Players |
Event Collectible |
10x 80+ OVR |
Event Collectible |
8x 81+ OVR |
Event Collectible |
7x 82+ OVR |
2x Event Collectible |
3x 83+ OVR |
2x Event Collectible |
1x 84+ OVR |
2x Event Collectible |
1x 85+ OVR |
3x Event Collectible |
1x 86+ OVR |
5x Event Collectible |
1x 87+ OVR |
6x Event Collectible |
1x 88+ OVR |
7x Event Collectible |
1x 89+ OVR |
Random (1 of 2) Atlantic All-Star Player Item Set |
30x Event Collectibles |
Random (1 of 2) Metro All-Star Player Item Set |
30x Event Collectibles |
Random (1 of 2) Pacific All-Star Player Item Set |
30x Event Collectibles |
Random (1 of 2) Central All-Star Player Item Set |
30x Event Collectibles |
January
January
I agree this is the most stupid event of the year. Last year mvp was boosted to a 95. Starting at an 87 is a joke. Even if a player scores a hat trick it’s still not going to be a card anyone wants to use. That’s if anyone does get a hat trick. I also think that the players in the events need to have different synergies. Every single event almost all players have same synergies as well as gold ability’s. There are about 30 abilities but only 4 are used each event. Makes the game more boring as it already is. Put different abilities to make the game more fun. It’s simple
January
Good day Mako,
I just learned of these event details. I play the game daily and had no idea about some of these bonuses. I'm very curious why ALL these details are not provided in the game. I do not believe it states anything about MVP or skills competition. Please advise if i've missed something here
Thanks
January
HELLO @EA_Mako is there a better way to contact you?
January
February
@EA_Mako thank you for your reply. I do understand. Perhaps you can point me in the right direction as to who i should ask about something like this. Also, where is the best place to leave feedback/ideas for the game?
Thanks Mako
February
The specifics of why this type of information wasn't made available in-game likely aren't something we'd be able to provide, sorry. We'll pass along the feedback and if any information comes back that we're able to share, we'll be sure to do so.
There isn't a different direction to reach out that'd give you a more specific answer at this time, however.
The best place for any additional feedback and/or ideas for the game would be right here, on whichever board best suits the feedback you had in mind.
February
Okay, thank you @EA_Mako
i've read between the lines and understand what you're saying. I find this type of oversight frustrating and want a good place to discuss and offer help to improve. I know resources are very limited. Feels some basic things get overlooked at times. Thank you for your time. I'll try and send feedback when i can. I'd love to see the list of priorities you, the game maker, has. I'm sure they don't align hahah...i'd also love to know what the game maker feels are the challenges it's facing. But i digress, thank you
February
Hey there, @fumbler161
Which instructions were missing from within the game? There should have been banners like the images shown in this thread. You also can see the All-Star objectives by going to the objectives tile on the HUT home screen.
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