That's what I thought too. I've seen people playing on PC on twich and each single bullet does damage. I've tried playing with the wingman or the longbow and it's really frustrating on Xbox one. Even the with the golden site, where you can actually tell that you're going to hit, or even on a standing enemy, or an enemy running towards you, the hit does not register until the third bullet. Why PC gamers do not have this problem?
Also, they were supposed to be fixing hit detection as part of the last patch update, isn't it? or getting new tools to determine why hit detection is bad?
There were some improvements. Per the patch notes:
HIT DETECTION FIXES AND IMPROVEMENTS
As we talked about last week, in this patch we’ve pushed some fixes that should eliminate many cases of incorrect hit registration. This patch also includes some behind-the-scenes tracking of bullet damage logic. We expect there will still be some remaining hit registration problems, but with these fixes and diagnostic information, we are better equipped to track them down.
One potential cause of hit registration bugs can be simple internet connection problems. In order to determine how much of a factor this is in reality, we have put some time into refining the functionality behind our network problem indicator icons in the upper right of the screen. These icons are now pickier about your connection quality and may show up more frequently than they did before. These icon changes will be useful for us in narrowing down the cause of any bugs that we continue to see. Please continue to share videos and report hit registration issues you still encounter after the patch.
Absolutely having problems. Mostly with wingman and longbow. Ghost bullets. And the fact I'm getting shot 7 feet around walls. Are the people who did the updates for Pubg doing the updates for Apex. Not to mention sound it terrible. Teammates footsteps louder than hell but can't hear a whole squad roll up on me?