November 2019
Like it says. It makes no sense. Especially in ranked. It's completely pointless and the servers AI should be able to figure this stuff out. Why is this game so dumb? Why can't it figure out the most simple things? Yet it's supposed to be "world class"?
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November 2019
November 2019
November 2019
November 2019 - last edited November 2019
@tdnuhn00Oh Im sorry if I offended you. Maybe you and I have different views what a discussion forum should be. I like discussions but you clearly just want to use this to vent and rant and maybe get 2-3 XP-likes so you feel that your subject of rant is a generally established and accepted truth.
You clearly came here straight from a game where you got spawned in the vicinity of another team and got spawn-camped and died. You posted this thread because you are pissed, and totally forgot all the hundreds of times you got spawned after your team won the fight and you got back in the game. You didnt put forward any arguments, just an angry rant.
And even a death right after you spawn can help your team and get you free RPs, because a spawn always draws a lot of attention. There is a good chance that two or more enemy teams will go for the spawn, kill you and then start fighting each other. Just tell your teammate to spawn you and then run like hell. So spawns are never pointless and dumb.
My mom is dead so I havent kissed her mouth for a long time.
November 2019
November 2019 - last edited November 2019
What are you talking about? Think for a moment before you answer; Do you really think the game should calculate if its impossible for you to survive a respawn and if so, then not allow the spawn to go through, or what??
And even if Respawn for some reason would think this would be a good idea; there are very, very few scenarios (if any) when its 100% certain that the spawned player will die. Up to round 3, the circle does equal or less than 10 damage per tick=6.7 dmg per second, so up to round 3, you can always survive a run to any new safe circles if you get heals, through well planned Wraith portals, Pathfinders Ziplines, and the terrain in general (a lot of downhill slopes, Jump towers, even a lucky train ffs).
From round 4 when the circle start to make serious damage, the 6-7 second respawn itself will cause 80 dmg in round 4 and 100 dmg in round 6 to the player respawning you, which will most likely kill the respawner before the respawn gets through. So yes, there might exist a specific scenario, when all the "right" parameters exist at the same time, and you actually have 0% chance of surviving. But in most cases, you either have a chance to survive OR the respawner will die during the respawn attempt.