February 2019 - last edited February 2019
Game releases.
Hackers.
Low weapon spawns.
Constant crashes and lag.
High ping players get advantage.
Imbalanced weapons.
Imbalanced legends.
Few weeks later.
Respawn Entertainment: "Get Your Hands on the Havoc Energy Rifle!"
The priorities, you can't even balance the small pool of weapons that we have currently and you're already releasing more. Simple suggestion, please fix current issues before releasing any new content. You're just adding fuel to the fire.
February 2019 - last edited February 2019
True. Here's my feedback to respawn, sorry for wall of text.
1)Sometimes you spawn and are stuck with alternator or P2020. Those weapons are actually completely useless. You are better off running away from an engagement and continue looting until you find something better or go full melee mode crossing your fingers you can drop somebody and get his stuff.
2)Upgrades (stock, barrel, etc.) are too good. Unless we are talking about shotguns, ARs and SMGs are COMPLETE garbage when they have no upgrade. Some of the effect of the upgrades need to be dialed down and given as base with the weapons. Bit stupid your character has soapy hands until the moment he puts a barrel and/or stock on his weapon.
3)High pingers do have an advantage as they can shoot you even after you are behind cover. The networking is the worse of any current triple A title on the market currently (just need to look battlenonsense's vid
).
4)Some weapons are only somewhat DECENT once fully upgraded (flatline, hemlock, prowler, longbow, etc) while others are strong as hell from the get-go (wingman, eva-8, PK, havoc, spitfire, R-301, R-99). Others are a complete joke : triple take is only decent if you land all 3 shots and that takes a lot of time with precision choke, alternator is stupidly inacurrate even when fully upgraded, prowler sucks even in full auto compared to R-99/R-301, for the P2020... you do more DPS using your fist unless your target stands still... oh and the mozambique... meme gun that only serves as a mean to disrespect somebody).
5)Legend balance is not too bad but still needs some work:
-BloodHound's ult lasts too long. Also, sideway speed should not be buffed as it rewards way too much the ADAD spammers. It's a tracking/hunting down tool, not a sonic the hedgehog on speed transformation.
-Bangalore's passive has a too short CD and should only trigger if she ISN'T facing the direction the bullets are coming from (so it's a retreating tool, not an engaging tool). Speed boost should also only work for foward movement and not sideways as it rewards too much the ADAD spammers. Her ult should not affect teamates.
-Pathfinder's passive is a joke. You may be able to use it once or twice per game and it's extremely rarely going to be late game which is where it would be the most important time to use it.
-Wraith's passive is too good. She's already so hard to punish when she's out in the open (with her available abilities) but you also make it impossible for snipers to wait for a good shot because she knows instantly you are aiming at her.
-Caustic requires way too much planning to be reliable to use. His gas does puny damage and the slowing/blinding effect goes away the second you step out of the clouds. It also is extremely annoying for his teamates as well. Anybody that took 2 second to learn about caustic knows he can disable + remove caustic's traps by shooting the base. Easy to counter (bloodhound, engaging from distance or in open ground). You need your teamates to build around you and play around you. Badly designed. Needs several buffs in 2 ways. First, the damage should be transformed into a DoT. The DoT's damage would scale with how long somebody remains inside of a gas cloud plus by the amount of instances of gas (traps/grenade) affecting him/her. Second, it should not affect teamates.
-Mirage's passive is COMPLETELY useless. His tactical is ok and can be useful but his ultimate is meh. When you see 4+ copies of a mirage you know he went invisible so it's useless to shoot at any of them and you should simply look for a "cloaked" shadow. Trained eyes can easily spot him when he's "invisible".
-Giblaltar: he's so big, his frontal shield should cover his head and his feet as well. IMO he should have a "powerup" version of it that allows him to transform his frontal shield into a wider one that could also cover teamates behind him though he would not be able to use any weapon himself as he's moving with the "powerered up" version of his shield. His ult should not affect teamates.
-Lifeline: probably the most balanced hero around.
Last thing about legend balance: why do we have small tiny heroes (such as wraith and lifeline) have the same tankiness as the "tank" characters (caustic and gibraltar). Characters with bigger hitboxes need more hp to compensate for how easier of a target they are. That's basic knowledge.
6)Cheaters is a major problem for a F2P title. Once banned a cheating PoS can simply make a new account. Plus, 16k cheaters being banned is insignificant (16k / 25mil = 0.00064%... I'd be extremely surprised if that's even 1% of the cheaters in the game). It's nice that they are working on it, but it's currently not enough sadly.
7)Lack of a proper matchmaking is really turning me and a lot of casual players off (you know, the ones with responsabilities that doesn't allow them to play 12h/day). Being cannon fodder is only entertaining the first few days. I'm pretty good in other FPS titles (such as bf1-bf5) but still can't win against somebody spending half his day playing FPS titles.
February 2019
February 2019
@ankhax wrote:
...and together with leavers, cheaters, no-team players... finally, result of all of these is... Apex Legends begins to be boring and frustrating. At least, for me. Just waiting if there will be solo play.
It's funny, I used to be against solo-play. Yet some people, are just extremely bad and cannot corporate, not even the slightest. It's sad that we live in a world where people have no regard of each other and will only seek to benefit themselves. Our society is filled with self-entitled spoiled brats with a complete lack of morals. I've had people randomly curse me out for no reason, flip out when I told them to stay close, and have no regard in saving or assisting their teammates for any reason.
I mean I remember asking my team multiple times if they had a stimpack because I had like 15% health left, and the kid used it to heal his ~5% of their health and act like they never had it. Just why? Why play a team game if you're going to lose because you intentionally have no regard for your own teammates. So I agree, if we're not going to get solo, give us at least duo. It's one less person that I have to personally deal with.
February 2019 - last edited February 2019
I agree with most of what you're saying, maybe not the legend's part. For example, Blood Hound, while a fun hero to play, doesn't compare to other legends. He's very situational and his tactical not only requires him to get close to the enemy, but it also reveals his location and shows the enemy that his ability was used, only for Blood Hound to see where an enemy was during the scan. Blood Hound is very underpowered and insignificant when compared to other legends which is why he's no longer my main.
February 2019
@Trenix You can say the same for every other hero in the game. Let's take caustic, you can simply shoot his traps off by hitting the bottom part of it so the only place his traps are really useful is around corners. Pathfinder is another example where his mobility can be nice but it's nothing that will often make or break an engagement unless you use his zipline to perch your squad preemptively. Gilbraltar's shield is a big "HEY WE ARE ALL HERE" and it also blocks shots from the inside, etc. Every single hero has extremely situational abilities.
The legends that can actually regularly change the outcome of a fight using their abilities are bloodhounds, wraith and bangalore.
February 2019
You forgot toxic player base.
February 2019 - last edited February 2019
I don't feel like your assessments are entirely correct. Mozambique and P2020 are both better than fisting people because you can do both of those things at the same time. Some of the guns are stronger than others especially with attachments and I would like to see the attachments have less impact, with a buff to the base stats.
I agree entirely with the strafing complaint especially when combined with movespeed buffs. As it stands Bangalore's passive is just insane, although I don't think running away is her style and I rather like that she fits an aggressive comp, the strafing is just dumb, same thing for Butthound. I think Bangs passive needs a cooldown, for example it gives a movespeed buff for up to 30 seconds if under continued attack but after that it stays on cooldown for at least 10 seconds.
All the legends having the same hp is a wonderful balancing move and I don't want to ever see this changed. Gib's passive is already VERY powerful and underrated, 50 hp shield is literally 50% hp without armor and still a very nice 25% when full geared, it has a low cooldown and I find myself having to break it multiple times in longer engagements with Gib.
I will also agree that the hearing voices passive of Wraith is antifun especially given that she is already the most op gf legend available, with more effective invis on her q than Mirages ult, and complete invuln to boot. I'm not sure how to fix her passive, maybe make it so that she only hears voices when her ult is off cooldown?
Caustic, the toxic white male, is underrated. He can completely secure early game and you get easy information on if someone is following you or where they might be, if you place your traps intelligently (always put one down before you reach the cap). His ult is teamfight winning and low cooldown. His main weakness is that people in the know can completely destroy your traps, making him basically just an ult machine against knowledgeable enemies, which I would like to see changed. I would like to see them make the traps only destructible to grenades or give them an hp that drains over their duration so that shooting them isn't a one shot deal but a decision to deny their longer usefulness. Imagine if shooting Wraith in her feet 3 times, while she was q, took her out of it, denying her q, that would be unfun.
Pathfinder's passive is just an addition to an insanely powerful pubstomping legend. Many players ignore getting the high ground and Pathfinder can get your whole team to any highground near instantly with his insanely low cooldown ult. He is also extremely powerful at scouting and knowledge is power. His passive is inconsistent and weak because he is so powerful.
February 2019