March 2020
This is season 3 but this is the kind of stuff that still happens to me almost every other game. 2:30 in
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March 2020 - last edited March 2020
(warning: some third grade math in this post)
Yeah it sure looked like he landed more hits than got registered. Its actually kinda funny (and sad) that you can see the "prediction error" symbol start flashing exactly the same time he aims at the Bangalore, which indicates that the server cant predict that players position correctly. I get that symbol quite often, especially early game and when running outside the circle.
But I am gonna be the devils advocate here because in all honestly, Im fairly sure that the jetpack or holstered weapons on the back of any player model is NOT included in the hit box. Now, if you look at the clip frame by frame, his cross-hair is clearly outside the hit box from the timestamp between when there are 8 or 7 rounds left in the clip, i.e. max 8 and min 7 confirmed legit misses. You can also see the dmg indicator showing exactly 5 head-shots.
So considering a 23 round clip minus the 5 confirmed head shots (75 dmg in total) and the 7-8 confirmed legit missed rounds, it means that either max 11 or min 10 body hits could have landed. So the total damage of the entire spray, assuming that EVERTHING landed before the 7-8 round, should have been max 75+(11*11)= 196 dmg or minimum 75+(10*11)=185 dmg.
And we know his total registered dmg was 165, so the number of "disappeared" bullets are approximately max (196-165)/11 = 2.8 or minimum (185-165)/11= 1.8 bullets. In conclusion; there are approximately only 2 bullets that seem to have got no-registered in total. And since he shots more than one bullet per frame of the video clip, its impossible to determine by looking on this video if a 1-2 or even more bullets during the initial part of the spray unluckily slipped through under the Bangalors arm pit or right outside the hit box etc.
My point is that even if there might have been no reg hits in this sequence, it legitimately wasnt that many, perhaps none.
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March 2020 - last edited March 2020
So please disprove me then. Come up with one reason why my "math solution" doesnt make sense (which really isnt a math solution at all but just logic based on the evidence we got). I am the first to accept new evidence to my evaluation and the first to admit when Im wrong. What I did was to start from the number of bullets in the clip, subtract the number of bullets that we can confirm were misses (the last 7 or 8), and then count backwards of the remaining bullets potential dmg, taking the number of headshots that we could confirm in the video into consideration.
And btw, I have watched the clip frame by frame, taking all the accumulated damage number in relation to the exact number of bullets left in the clip at each frame, and the number of headshots seems to be quite accurate give or take. In the video, we can COMFIRM 5 headshots based on the damage numbers out of the 16 landed shots (23-7). Thats pretty much 33% headshots. Do you think thats so far off "what you feel in your gut" to be the truth?
So just to clarify, like I said in the beginning of my first post: Im totally fine with admitting that the "prediction error" might have messed up the exact bullet hits on each individual bullet; maybe one bullet that registered as a body shot in reality should had been a head shot, maybe vice versa. We dont know because this game is a mess when it comes to desync between clients positions, but all I am saying is that the number of landed bullet still make sense if you "do the math".
March 2020
Makes sense he clearly misses the last third of his mag
March 2020