February 2019 - last edited February 2019
@Darkmascot This game is client sided. The network has problem but what you said is straight up wrong.
In this game no matter what happens if you hit the enemy in your side the server will count it as a hit, no matter what.
You are simply missing half of the bullets, it's not a register problem.
Not trying to pick a fight... but just saying THIS one is completely wrong.
February 2019 - last edited February 2019
You are way over inflating your argument, can you not have it stand on its own merit instead of trying to say other people agree with you? Because other people agree with me and would say you don’t know what the hell you are taking about but I don’t feel the need to try to peacock up what I’m saying like you.
The best way to solve this arguement is in game. If you see me you use your triple take. Meanwhile I’ll be ripping your face off in game with a peacekeeper.
February 2019
No doubt Logan, no doubt.
February 2019
TTK is fine, its easy when the enemy doesn't have a shield.. throw a ninja star at them and bye bye shield.
February 2019
@KelRiever ...
I'm not saying that people agree with me. I'm saying that your information is wrong. No one needs to agree with me here.
You wanted to compare the triple take with the scout and now you compared the triple take with the peacekeeper. I'm not even going to point how the peacekeeper is broken, that's subjetive, but instead i will bring one simple thing: One is a sniper another is a shotgun. The fact that you used both to confront each other shows that you have no idea what you are talking about.
February 2019
Yeah i know its client side, which is an issue in its own right, i watch video play back of me unloading into a player and the ammo going down doesn't match the numbers popping up, its like data is being missed when its sent to the server (i have damage set to floating btw).
It may be completely wrong but could also be possible, just because on my client registers a hit doesn't mean the server receives it.
February 2019
@TrueDivinorium No it shows you don’t know how to close with an enemy.
But I’ll show you in game and we’ll see whose mad about ttk then. Can’t wait!
February 2019 - last edited February 2019
@Darkmascot
Data being missed when it's send to the server i neve experienced but that i give you that might be happening. Well... you can always make a test with a friend and make a video.(Both of you queue at the same time and jump in a random place and test)
But with all due respect. That video talking about the networking for the game now is being used to make all kinda of excuses, like i said it's impossible to be a hit registration issue because it's your computer that registers the hits. But packages being lost in between may be.
PS: Also godamn the number of kids in this forum. First we have a guy that think his opinions are arguments, then someone ran out of arguments; created a new account to insult got caught and acted like it never happened. Now this kid trying to look tough because "he will show me".... It would be funny if it wasn't tragic.
February 2019
TTK is one of the major reasons this game is actually a good BR pvp experience.
February 2019 - last edited February 2019
I have to believe you are too scared, all talk and no game, to fall back on ‘kid’ arguements.
You clearly have no ability to take criticism. Everything can be resolved by playing this game, as it should be, but it sounds like you rely on your suppositions and big forum ego instead of actually playing. You are a theory warrior and not much more if you can’t agree to that playing this game is the exact way to prove a point.