For me as a new player i consider this really bad, the battle pass as well as the event seems to only be set for pros that have time to play 24/7, i won't even be able to get the two free event packs as i doubt i will reach the goals within 2 weeks. I planned to invest some money in this game but when i realized how awful the grind is i just dropped it. General prices are ridiculous too and i hate that always same idiotic argument "they need to make money"... sure they do but just because their game is f2p doesn't mean it's ok to scalp people like that, unfortunately they seem to find enough morons nowadays that consider it normal to spend hundreds of dollars on a banality like a videogame.
Respawn. I am living in Turkey and we have economic problems(as country). You are saying that Heirloom is 203 dolar. Okey, cool but I am a student. In our country subsistence wage is 400 dolar. As a student I am getting 200 dolar per month for live. If I try to buy Heirloom or any skin this means I will starve, freeze and more.
Please note: This post isn't meant to dissuade players from making their own choices. I am merely providing my opinion through criticising the developers' use of shady business tactics to swindle players out of their money.
I pose to you a question...
Who is the biggest enemy players must face in Apex Legends?
The biggest enemy players have to face in Apex Legends is not the better skilled players who always join in as a well co-ordinated team.
It's not that one guy who gets all the good loot as soon as they hit the ground at the start of the match after landing right in front of you when you only get left a Mozambique and a dozen level one sniper stocks.
It's not that one player with 10,000+ kills in possession of a backpack and guns full of level 4 items.
It's not even the leviathans that step on you.
No it's none of them.
The biggest enemy every single player has to deal with is EA.
This is clearly evident from what can be seen in this latest Iron Crown update.
EA & Respawn are blatantly presenting the community of Apex Legends, there entire player base, with despicable predatory monetisation tactics.
For those who aren't aware of the pricing for the new event items, allow me to briefly explain it here;
Crowns (yet another in-game currency) are earned through playing the event, but only a total of 120 Crowns can be earned though said gameplay.
All other crowns can only be earned through event specific apex packs.
Each event apex pack costs an average of $7 with each pack giving only a 50% chance at providing an event skin or item.
In total any player will have to spend around $150-160 in order to get enough event packs to obtain every event item available during the event.
Then and only then are you given the "opportunity" to purchase... yes that's right, PURCHASE, as in spend even more money on, a preview for Bloodhound's heirloom set.
Also bare in mind the fact this this additional purchasable content is merely just a preview. A PREVIEW!
It is not the entirety of Bloodhound's heirloom set. Just a single melee skin... FOR $35!
So you would still have to open at least 500 loot boxes in order to be guaranteed the set.
But oh wait... they're not loot boxes are they. They're "surprise mechanics".
What's surprising is how EA is allowed to get away with what essentially amounts to encourage people to participate in acts that are tantamount gambling.
Sure EA's representatives, lawyers and defence team in the ESA will tell you no, it's not gambling. However, that doesn't change the fact that this form of monetisation scheme is malicious on the most fundamental of levels.
The worst people affected by this can essentially boil down to tree types of individual. The young, the malleable and you.
The young, mostly children and the early teen demographic, are persuaded into spending money on things like skins for what $20 each, with their common to legendary tier system to make it seem like it's the only way to experience some form of success in games like Apex Legends.
And the malleable? Well they're the ones EA takes advantage of through their susceptibility to gambling or those who may have addiction problems and are the clearly the most exploitable victims of this system.
Then there's you. The average generic consumer who must specifically fork out on your hard earned money just to obtain something you think looks nice in a game you enjoy to spend time on.
Fun Fact EA: Not everyone can afford to spend $200 on cosmetic dlc!
If you want to see a larger profit overall, then things have to be better affordable to your consumers. Otherwise the only people you truly sell a product to are the rich and the vulnerable with compulsive personalities.
EA would see a much higher growth rate in their profits if they actually considered pricing their products to anything that can be considered even remotely fair.
So we as a community need to call this for what it is. Consumer exploitation through the use of predatory monetisation tactics. Heck, all you have to do is take one look at the Apex Legends subreddit right now to find that the majority of the community aren't talking about the bug fixes and core gameplay improvements. No, they're discussing their disgust at the developers' attempt to make money off of them because they enjoy the game.
I, like many others who share these thoughts on the matter, would advise players to not encourage this dreadful display of greed by EA and Respawn.
Hey Respawn, want to know how you capitalise?
This is it... "REspAwn - Creators of EApex Legends".
I as always was hype for the event and still am, but i do have to admit the tactics to get my money here is very cheeky.. The forth currency is just blatant EA looking to grab cash because we already have a 3 currency in place Apex coins (hard cash), Legend Tokens (in abundance for levelling, but cant use) and crafting materials (cosmetics). If they were listening to the player base.. We have been banging on about how to use the Legend Tokens and whats the point of them.. This event should have been set up to use LT instead of these CROWNS rubbish...
For me; it seems they did not think about events at the beginning to be able to set the 3 currency system up properly to take the events into consideration.
i.e Capping levelling at 100 so no one gets any more apex coins, however still letting you level up to get LT to no end (limitless). Coupled with them not giving anything to spend them on (apart from the odd new legend or after spending hard cash) for so long players now have them in an abundance rendering them useless to EA from there perspective (big mistake of theirs imo)
If they new and had worked faster releasing content they could have set the events utilising LT and still had them behind a paywall just as they are now.
Or they did know and they are just looking to roll out constant what i would call "smash and grab" events.
Its probably the latter!
@dtOddity92 : you say the Blood Hound set is just a preview, is that right? it says this on google when i searched:
"You’ll have to unlock all 24 items in the Iron Crown Collection first, and after doing so, you have the option to buy the heirloom set for 3,500 Apex Coins."
@anyone - Also does anyone know why its called a "Heirloom set" if the set consist of one item? the word set implies more than one item to me.. as i'm not sure what these items are can someone say?
*EA slaps roof of Apex Legends*
"This bad boy can fit so many manipulative monetization strategies in it!"
Seriously, I know EA wrote the book on this stuff but:
It's more profitable to cater to that one in a thousand whale that will drop infinite money on the game than the majority of players who will only drop a little each time.