November 2019 - last edited November 2019
So my main problem with the vaults is that it opposes one basic foundation of a BR which is the high risk-high reward principle. The probability of getting top tier loot should directly correlate to the risks you take (dropping in high loot areas and winning fights). The vaults on the other hand is a room full of the very best items in the game and its all yours for very low risk/cost; all you have to do is to shoot the right bot which frankly isnt even rare. When carrying the key, you can even see if the if its still locked, so you dont even have to risk running into another team who just looted the same vault want and you wont have risk a detour to an empty vault.
So here is my suggestions how to make the vault make more sense in context of the game. All these suggestion would ofc work independently and most would also work in combination with each other.
November 2019
November 2019 - last edited November 2019
Ok maybe we have different experiences from our games or maybe have I been just lucky. Out of the all the vaults that Ive looted lately, I would say 90% was totally unchallenged and rather risk free. I had ofc win the initial fight at the location I dropped but thats normal and isnt really connected to the risk of vaults. I just got the key during or after the initial fight and afterwards ran to the nearest vault and got myself a Golden armor among other goodies.
I maybe had to fight a squad for a vault once or twice which rather was a coincidence when two teams with keys happened to run towards the same unlocked vaults, but even then I think the risk of fighting one squad isnt enough to justify all the goodies thats usually in a vault (unless you are unlucky and get those "bad" vaults you mentioned =)
And I agree with you that ALL of those suggestions wouldnt work together. That would have been a little to much risk hehe =)
November 2019