April 2019
give us just a thing -
top 10 mathcin w top 10
top 3 w top3
n others w others
April 2019
OP knew the issue the moment the game launched. 3 months later everyone is complaining about randoms and Respawn are silent.
Such a badly managed game.
April 2019
@RichAC wrote:
@KoichiroDK wrote:
In regards to matchmaking.
Making a matchmaking system based in K/D, wins, top 3 placings, survival time would be wrong.
If you want to make matchmaking system based on skill you should factor in Accuracy, as this is the primary factor that separates good and bad players.
Imagine you have a pool of 600 players divided into 10 skill levels of 60 players each.
Take the low 60 players and put them into a game. And you will still end up with a winner, 3 x top 3’s. A bunch of long survivors and at least 57 death. That means that the top fragger could have 5-8 kills, but that does not make him a high skilled player. He just won that game among his fellow low level players.
If you went into details of his play you would probably notice that he missed 4/5 bullets fired. Maybe 3 or 4 of the kills were “finishers” where his team gave most of the damage.I strongly disagree. Accuracy like any other stat can be padded and meaningless. For example, how many shots fired would need to be accounted for.
And you can have the best accuracy in the world but be a terrible BR Bot. All aim no brains. I don't want a guy with good accuracy on my team that has no teamplay and no wins.
Accuracy implies number of shots fired. I am just saying that you can’t rely solely on wins, K/D etc, since I could have a K/D of 1.7 playing against players at my skill level, but 0.4 against those I am playing against now.
I think it would be near impossible to implement a feature that registers players ability to teamwork.
April 2019 - last edited April 2019
Unless it's like rainbow six siege then it's a bad idea ...
The skill gap in this game isn't big enough that it's only fair with ranked ... the idea of the badges requires luck and mixed lobbies ... if each team I face is as good as me then there is no way I'm getting 20 kills ... this is only for top players and real beginners ... people in the middle will be crushed ...
Unless it's like rainbow six siege it's gonna suck ..
We need casual lobbies and ranked ones with ranking system similar to R6S and you can get current badges in both modes but for sure there has to be special badges you only get from ranked
April 2019 - last edited April 2019
I worked hard to get better than the average player. Many hours in aim trainers, playing sessions in which I only focus on my positioning, my decision making, and so on. Many of hours I got stomped and now im finally at a point I can say im better than the average player. I went through all of this the "newbs" are complaining about. But I didnt cry, i trained hard. and now you people, who dont want to go through this want the easy way by setting my game back to "not better".
I dont talk around it, I trained to stomp others (not total noobs, thats boring, I agree) but to stomp the average player. My reward is im finally able to do this. So why is it unfair for you to do the same?
By the way. You dont learn as much by playing against slightly better players, as you learn against very good players. I know some people say thats wrong, but 1 hour against a chess pro will teach me so much more in depth knowledge, even tho i get stomped, than playing a bad player. Now you say, what do you learn when you die in 1 second? I tell you, you can learn A LOT. If you die, that happens quick, its the result of improvable play. Every time I die, I ask myself, how I could have positioned better, was I too agressive, wasnt I agressive enaugh, could I have swapped to my 2nd weapon instead of reloading, should I have thrown granades, AND SO ON! Just because you die quick, it doesnt mean you cant learn something from it. the whole time BEFORE you died was the reason you died, not the moment you died, thats just the result. And if youre not good enaugh with your aim, then go to an aimtrainer or go to the training area (even tho it could be a lot better in Apex, and I hope they will do that).
April 2019
@Senscc wrote:You dont learn as much by playing against slightly better players, as you learn against very good players.
It's not that it's wrong, it's that its different for everyone.
For people like you who strive to be better than most everyone, you're brain is wired to absorb that info quickly and adapt to it.
For people who are just playing for fun it doesn't work that way and getting killed every 20 seconds does not make a better learning environment for them.
Bottom like is this is the same scenario I see from game to game. High level players, such as yourself, are simply disconnected from what the average tier player wants from a game and what they get out of it. In this case also applies to how they learn from it.
For the averageplayer some sort of skill factoring MUST be in place for them to enjoy the game. That's the bottom line.
I can respect what you went through to get where you are but it doesn't apply yo the average player.
April 2019
I want ranked so I'm not teamed with absolute trash like I am literally over 90% of the time. I crush noobs and fair better than average players. I've had plenty of solo Squad wipes. I didn't need to dedicate my life to it. I have better things to do with my time. I also have FAR better things to do than be FORCED to play random TERRIBLE teammates.
@Senscc wrote:I worked hard to get better than the average player. Many hours in aim trainers, playing sessions in which I only focus on my positioning, my decision making, and so on. Many of hours I got stomped and now im finally at a point I can say im better than the average player. I went through all of this the "newbs" are complaining about. But I didnt cry, i trained hard. and now you people, who dont want to go through this want the easy way by setting my game back to "not better".
I dont talk around it, I trained to stomp others (not total noobs, thats boring, I agree) but to stomp the average player. My reward is im finally able to do this. So why is it unfair for you to do the same?
By the way. You dont learn as much by playing against slightly better players, as you learn against very good players. I know some people say thats wrong, but 1 hour against a chess pro will teach me so much more in depth knowledge, even tho i get stomped, than playing a bad player. Now you say, what do you learn when you die in 1 second? I tell you, you can learn A LOT. If you die, that happens quick, its the result of improvable play. Every time I die, I ask myself, how I could have positioned better, was I too agressive, wasnt I agressive enaugh, could I have swapped to my 2nd weapon instead of reloading, should I have thrown granades, AND SO ON! Just because you die quick, it doesnt mean you cant learn something from it. the whole time BEFORE you died was the reason you died, not the moment you died, thats just the result. And if youre not good enaugh with your aim, then go to an aimtrainer or go to the training area (even tho it could be a lot better in Apex, and I hope they will do that).
April 2019
@EA_Blueberry wrote:We know there are a lot of players out there that are hungry for a competitive mode, while others are just fine with a casual feel for things.
This exactly why I think having casual mode and ranked like R6S is the best way to get the majority happy and satisfied!
April 2019
Overwatch has both as well. Without it the game would be terrible. As this game is panning out to be.
@Avenger0314 wrote:
@EA_Blueberry wrote:We know there are a lot of players out there that are hungry for a competitive mode, while others are just fine with a casual feel for things.
This exactly why I think having casual mode and ranked like R6S is the best way to get the majority happy and satisfied!
April 2019
before you made this point , u gonna consider what if the "skillful" players are cheaters? I mean if i killed tons of players using cheats . I can be considered as "skillful" too! You must know in Rainbow Six Siege or PUBG . Most of the high rank players are cheaters . They use aimbots,wallhacks or even speed hacks.