March 2019 - last edited March 2019
@Babbediboopi wrote:@stevencloser According to statista.com, 2.82% of NA player base was diamond or better. To be honest, I cant find if these are Riots official numbers and I dont know how trustworthy statista.
And maybe isnt LoL´s MMR distribution even comparable to games like Apex and Overwatch in the first place.
Anyways, I put my faith in the guys at Respawn to figure these things out. Im just saying that I think its generally a bad idea to divide the match queue if its possible to avoid it. We see this problem in PUBG right now where the less populated servers has problem to even find enough players, which force players onto high ping servers in other regions, and even in the big regions like NA and EU, it can take forever to find a match on the least popular maps, this with no (as far as I know) mmr matchmaking.
I understand why people would want mmr based matchmaking in Apex, but I wonder how many minutes of extra waiting between matches they would be willing to pay for this. I think one thing that makes Apex less frustrating compared to PUBG is how fast you can be in another game if your squad got eliminated.
I never played pubg but i watch streams of the top players. Who must have the lowest amount of people in their matchmaker pool compared to the avg player, and they only have to wait a couple minutes.
When you guys say long and forever wait times. we only talking a couple minutes. 5mins max. not even. And thats for the top players in a game of millions. How impatient can you be? You must be the same people that just drop hot every single match and charge the enemy with nothing cause they don't have the patience to gear up first lol.
From what I've read pubg started to lose players due to lots of bugs that never got fixed.
March 2019
Yet again strong disagree, BR’s are supposed to be random, and plus you can’t put new players against new players and not expect them to get better....faster at looting, better at aiming, and game sense to know the feel of what to do and when to do it.
skill based match making will just stagnate people’s skill level.
March 2019 - last edited March 2019
I would like to see a match making along with a casual non-ranked/rated lobby also or something that has a buffer for new players vs experienced. Honestly, I think most players I've ever head upset at the idea of a MM system really are just upset that they'll have to actually compete from the sounds of it. But having a higher skilled bracket will always improve all players game play because they will learn things from the higher skilled players having to play even better.
More than that, I'd like to see a penalty for leaving a game before your squad has been eliminated. It seems to happen more and more that players decide to drop hot, get popped then immediately leave before they can be recovered. Or what is also happening more often now is being queued in to a match being short one player or even sometimes solo. It's kind of annoying, but I milk it for all the xp I can and lay low most the match. Beats leaving and ending up in matches where your squad gets aced in the first 30 secs because everyone else wanted to go bunker or even that random spot.
tl;dr MMR system would be good if a casual mode was still available and add a queue timer if a player leaves a game early, maybe 5-10 mins or perhaps zero xp or stats contribution for that match if not staying until your squad is eliminated.
March 2019
@zennorian Do you think getting vaporized by a Shroud wannabe in 1 second every game makes someone better at aiming and looting and finding out where the good stuff is and what are good paths to take?
Or actually getting to play the game and getting to shoot the weapons?
March 2019
Or to use a different example. Do you learn chess by getting crushed by Garri Kasparov or by playing against similarly experienced players?
Do you learn the piano by forcefully trying to play the hardest piece you can find or do you work your way up from simple pieces?
Did 5 year old you get thrown in a Bugatti before learning how to ride a bike?
March 2019
Both, but you’re not going to come across as you put it a shroud wannabe, every game you play, and if so, spectate them, find out what guns they are using, see what paths they take for each situation, learn off them, don’t hate them, people have put a lot of time and effort into the game to hone their skills as a gamer, let other people do the same.
March 2019
Only saw this after my last reply and your examples are rediculouse and extremely situational, and extreme, gaming is different, I believe getting stomped on is the only way to get better, my first FPS was CoD4 and I never went positive on any game, and when I did I would rejoice, then by the time MW3 came around I was entering competitions and come 2nd and 3rd constantly.
Constantly getting stomped on increased my reaction time, my hand to eye coordinasation, and the ability to adapt to certain situations.
Getting on stomped on is the FIRST learning curve to ANY game, you are new and other people are better, now improve!
March 2019
@zennorian wrote:you can’t put new players against new players and
notexpect them to get better....faster at looting, better at aiming, and game sense to know the feel of what to do and when to do it.
skill based match making will just stagnate people’s skill level.
First of all I think you added 1 "not" too much, what makes your sentence making no sense.... I corrected it above, no offense!
Second, I believe that your aiming ability your looting behaviour are not affected by the players you play with...
I mean there is noone who permanently tells you "aim 1 m in front of the enemy" or "aim higher" since your teammates cant see what you do.
You learn this things by yourself if you play, maybe you change your mouse sensitivity to feel better.
You get knowledge over the items you see if you see them more often and you stop reading or deactivate the descriptions.
I really don't see any influence of others in the game here. Maybe you get good informations from helpfull threads...
"the sense to know the feel of what to do and when to do it" can be influenced by players talking to you and giving you hints right in the game...
But seriously, how many squads you have that use voice?
10% ?
Last but not least:
If the skill level stagnates, why is that a problem? they get ranked a little bit lower and still feel fine and happy.
And better players still don't need to play with them...
March 2019
You seriously think learning in gaming is different than EVERY SINGLE OTHER ASPECT IN LIFE? School subjects, you start with easy stuff and work your way up. Work, you start out doing the easy stuff and work your way up, any sport, you start easy and work your way up, any other skill in the whole world you start simple and gradually get to more complicated things as you get better. Gaming? Nah bro you have to get stomped on with no chance to register what the hell even happened to get better.
Does that make any sense to you?
March 2019
I got better at all those things by actually getting the chance to survive long enough to try them out. Do you think a 0.5 second long firefight where you're instantly downed teaches you more about how to aim with a Wingman than actually shooting a few mags of it in an extended firefight against someone who doesn't instantly knock you down after you miss your first shot?