February 2019
A lot of the counter arguments to ranked or casual servers center around improving your game play. I think this is pretty important and I've been watching a ton of guides that have helped with looting, positioning, area rotating, sewing confusion, team work, etc. I still struggle with aiming though and no advice will help that. Watching streamers and death cam in game, it's crazy how fast a lot of people's reactions are and their ability to track players like magnets. I've been practicing on the practice range, as suggested on here but it could do with some work. The targets are either static or trundle along in a very slow and predictable fashion. What's needed are targets that * backwards and forwards and bunny hop about like their having a demonic episode, to have any real use in improving aim for this game. An addition to the game like this isn't going to * off elite players I hope, so how about it Devs?
February 2019
That is a great suggestion. I agree.
February 2019
A ranked mode seems like it is going to happen so that may smooth out the extremes of the general que a bit but I highly doubt a full SBMM system will be implemented in the general team que because there are too many ways to abuse/grief the system and too hard to balance amongst other marketing reasons. Maybe if they bring out a solo mode it can work there but that also separates the player base likely too much and will cause longer ques. Yes this game has however many millions of players now but it wont have that in month from now or a year from now, it is already losing steam. If it is really bothering you I guess give it a break and see what the future brings because I doubt it will change anytime soon.
February 2019
@Askanii311
Average university student here with part time job. Getting extremely frustrated of dying to nolifers with 10 to 15 times (on a single legend) my amount of kills (account wide). I don't mind losing or dying when the fight is fair, but being instantly dropped is not fun and you can't learn from that anyway.
February 2019
I'm gone till you input solos or skill based matchmaking. Well it was fun respawn...until it wasn't...
February 2019
February 2019
This is probably the only (sub)genre I disagree with that. And I am the casual that's going to be free food for the people who practice.
February 2019
@xOFFICIIALx You're telling me that with 25million+ players the queues will take time even if we were to divide it by say 25 different queues?
February 2019
@SugoiBuruSera You have the right to your opinion, but not giving any objective arguments holds no weight.
February 2019
That's why I specified the genre. BR. I don't mind the variety in skill in the giant BR battleground. It kinda transfers the atmosphere of what would a "real" br be. That's what I meant with my post. The notion of br to me isn't the same as a basketball game or as a quake tdm, for example.
I like there can be notion of "that scary squad you don't want to meat" in a game like this. You are basically trying to survive and depending on your abilities in general, you'd go differently about it. For example, I am not exactly the best player, so I'd drop in a remote area and try to slowly go through the map, timidly engaging people I meet. Some full on "pro" squad might drop deliberately in a hot zone and try to massacre anyone.
I don't know, I see appeal in it, like in the movie... or for example, hunger games.
It's not the same to have varied skilled players in Apex Legends and in, say, Overwatch. It's way less confined, a lot more players are participating etc.