Id like to be able to have the option to rebind A key used to Revive people, Right now Opening/Closing Doors While a downed enemy Or teammate is near by will sometimes make the game warp me into a Execution or revive animation when all I wanted to do was Open a door, sometime I see I've done both, the door will open and start the execution animation at the same time, This has gotten me killed numerous times.
Id like to have an Alternate key just for reviving or Executing players in a Future patch
Like make an option to have a separate key-bind for revive or execution, but have them unbound by default.
Maybe a quick fix would be to shrink the area you can click to revive or execute a player, I've noticed it gives a prompt from quite a distance.
Would absolutely love having revive and finisher be two separate keys. I have probably been in this situation a dozen times where an enemy and ally are blasting away at close range. The ally gets downed and I run in and down the enemy. I go to pick up my ally and get sucked into a finisher because they are so close to the enemy.