April 2019
I am at the point of abandoning this game now, I have over 150hrs on APEX and I either play with 1 friend or just que with randoms, I played a few games earlier and i just played some now with 1 friend and 1 random, The random instantly locks pathfinder or octane, drops on there own and dies then talks smack for the rest of the game, Why am i getting stuck with constant SHROUD fan boys who think they are amazing, they get smack and we lose because we basically start every game 2 v 3, Granted i have won some amazing games 1 v 3 or 2 v 3 but knowing almost every random encounter influences my games towards a loss is ruining the overall enjoyment of APEX
April 2019
yeah it's very annoying... maybe a system for reporting antisocial teammates and then giving players with a lot of reports lower queue priority, or placing those kind of players together. You could probably combine that with some system which records whether the player landed far from team or ran far from them for a long time to give more credibility to certain reports, to prevent idiots from reporting teammates who were simply not good enough players but did work with team.
April 2019
In this game they force you to play in squads.
Witch in itself isn't that big a problem yet.
But then you have to pick a legend in turns.
Witch in itself isn't that big a problem as well.
Where they messed up is that all legends have their own badges and stats.
Also the stats and badges are all solo!
Just getting overall stats ( Total kills, damage, badges are unlocked on all legends etc )
Even getting some hard to earn badges witch are achieved as a squad are non existent.
Total squad kills over 30 badge or 10K damage with the complete squad badges as example will motivate more to play with other legends and other people.
As long as you force people to play together.
But all the achievements are earned solo and are stuck on the legends you are playing on will demotivate people to play together and stick together.
Even playing with friends that are good at this game they are basically stealing my kills or i am theirs.
Letting a assist count as a kill in your tracker would also be a big + towards team play.
I'm not sure anything like a total amount of squad kills tracker will be viable.
But it would make picking legends like caustic / Gibraltar and sharing guns and loot a more viable option.
Since the only thing you can do endgame is farm stats for your banner.
I'm not doing it myself but i can imagine people leaving the squad if their mains get picked.
And i blame the game design for it.
Also when your battle pass is completed getting a apex pack after x wins will be good for motivation.
This way people who spend money on your game ( battle pass ) that are playing a lot will still get rewarded.
Because lets be honest: Completing the battle pass gives you absolutely nothing of value :P
And winning matches and staying to win will become a thing.
They should start to reward people that are staying.
I am 100% against any form of punishment.
As long as getting a +1 win and a few kills on a legend people don't care about after their legend has been picked.
People will always leave because the rewards for staying and trying to win are now completely non existent.
April 2019
@DaAceXD wrote:In this game they force you to play in squads.
Witch in itself isn't that big a problem yet.
But then you have to pick a legend in turns.
Witch in itself isn't that big a problem as well.
Where they messed up is that all legends have their own badges and stats.
Also the stats and badges are all solo!
Just getting overall stats ( Total kills, damage, badges are unlocked on all legends etc )
Even getting some hard to earn badges witch are achieved as a squad are non existent.
Total squad kills over 30 badge or 10K damage with the complete squad badges as example will motivate more to play with other legends and other people.
As long as you force people to play together.
But all the achievements are earned solo and are stuck on the legends you are playing on will demotivate people to play together and stick together.
Even playing with friends that are good at this game they are basically stealing my kills or i am theirs.
Letting a assist count as a kill in your tracker would also be a big + towards team play.
I'm not sure anything like a total amount of squad kills tracker will be viable.
But it would make picking legends like caustic / Gibraltar and sharing guns and loot a more viable option.
Since the only thing you can do endgame is farm stats for your banner.
I'm not doing it myself but i can imagine people leaving the squad if their mains get picked.
And i blame the game design for it.
Also when your battle pass is completed getting a apex pack after x wins will be good for motivation.
This way people who spend money on your game ( battle pass ) that are playing a lot will still get rewarded.
Because lets be honest: Completing the battle pass gives you absolutely nothing of value :P
And winning matches and staying to win will become a thing.
They should start to reward people that are staying.
I am 100% against any form of punishment.
As long as getting a +1 win and a few kills on a legend people don't care about after their legend has been picked.
People will always leave because the rewards for staying and trying to win are now completely non existent.
no I like the fact stats are legend based. They are very different. I suck with some and are good with others. Most people have a "main". And i don't think this is a problem.