February 2019 - last edited February 2019
totally agreed, signed every single word you said! even a person work 8-12 hours a day like me close to max level and i didn't like the way you punished by game when you played more! I play this game for fun don't even care about skins but this makes me feel like fooled by game and took my + energy from the game.(we are not slaves you know)
Hope game will not suffer because of their choice and they won't be late like the other big games which had big potential to dominate for years!
February 2019
They should do something about this "problem" pretty fast, im about to hit lvl 100 soon, and the game doesnt fell rewarding at all.
Every 5lvl an Apex Pack is not enough and a Battlepass is not available right now. Friends already stopping to play this game because there is no progress (like "equip)". Sure it is only cosmetics, but like i said, every 5lvl a Pack is not enough. And on top you wont get rewarded when you win, and People like to get a reward, specially for wins.
Prices in shop are not ok atm, Friends and i think the buyable Skins are overpriced. And we bought already some packs, but wont do more if the prices wont change. Too much to get, too random to spend more money.
There was valentines special, and not a single pack for free - no quests to achieve something. Sorry, but other games do better.
February 2019 - last edited February 2019
- Apex Packs for winning the game is a Strong No from me, since it would further motivate cheaters, or account sellers to use cheats, or good players to sell an account with good stats and lots of unopened Apex Packs or whatever it is that they do. Crafting materials/tokens are more reasonable.
- I think there's a need for further prestige grind after level 100 - not necessarily for Apex Packs, but more to know how experienced the player you're playing with or against is, and to show off for some. The grind to 100 is actually surprisingly easy (unlike Overwatch madness) and pretty soon half of the server will boast the pretty A. It could be similar to Overwatch prestige points where your profile keeps developing after 100 - it sounds like an easy thing to add. Apex Packs could only be gifted for every 10 more levels earned, or 20, to not demotivate monetisation.
- Legend levels sound reasonable, but not critical.
February 2019
February 2019
I wish it would keep showing your level. at this point there is gonna be tons of noob level 100s and noway to differentiate them from the no lifes. There really isn't a reason to cut off the leveling. Even if there are no rewards.
February 2019
I know a few players and even the company would boast that it's a free to play game but the current skin/reward system is quite laughable. From a money making standpoint it only seems logical to reward players with the current archaic skins and offer those who pay something remarkable and unique. Of course no money is being made by players grinding. But it definitely gives the game a higher chance of growing. I'm currently at level 31 and can foresee myself becoming exhausted on grinding before I even hit level 100. Metals are ridiculously rare and to be quite honest I'd rather pay the normal $50-$80 for the game to open a prestige system for a far more advanced reward system. The current reward system seems broken from a free-to-play standpoint. And a cap at 100??? Ehhhh what? Maybe it'd break a future implementation that the developers have in mind? I really don't see why a cap was implemented other than the Battle Pass being their ultimate plan to prestige (which based off of the current system I would never buy into).
March 2019 - last edited March 2019
Each character has a 5/15/50/100/150 win badge.... i noticed that the other day....
I'm working on my "Get 10 wins on every character badge."
To me... i think if they just added more levels? or kept the badge that indicates your level evolving... that would be enough...
As i would like more skins or apex packs for leveling up ... i dont feel like they should be giving us anymore apex packs... its free to play and their buisness model works off the skins....
and having them make "Free" skins would only mean we're taking away time/work from other tasks they are doing....
I for one... WOULD RATHER HAVE NEW LEGENDS... 1-2 months new legend... consistently and i would drop 20 bux everytime a new legend came out....
I think the dev's time should go into that , and or new map... but stuff that effects game play
I would assume most agree with that >>
<3
Btw, ive been level 100 for a minute... i bought both characters with ingame money and i have 63k in game points, which is the max... you dont get anymore after that xD
March 2019
This idea has to be seen by EA.
March 2019
Thats a good idea
March 2019 - last edited March 2019
I hit 50 a little while ago and felt the ache, after seeing whats to come I'm not giving this game a dime. I haven't so far due to my aversion to loot boxes. But was likely to anyways after enough wins and not care what I actually got that much. But this system where I'm forced to pay to get some basics for one character as crafting materials have been scarce. On top of getting unlocks for characters I don't play or even have unlocked. This system seals my wallet until this is addressed, I will not be cornered into spending money.
There are many reasons not to give money, especially when what we get is either limited in store or randomized. If I could pay $30-40 to get an epic skin along with banner/tracker stuff for my two favorite characters and favorite weapons I would. But I've played enough games with loot boxes to know that still wouldn't be close.
To those telling us with this issue to pay anyways, maybe we don't have money to throw around like you do. Some of us want to get what we actually want for our dollar. Lastly I still remember the Valentine event, that was dirty and enforces why funbucks currency isn't good for the consumer.