February 2021
February 2021
February 2021 - last edited February 2021
@E9ine_ACThe damage/kill/knockdown/steal problem can be easily solved by the "Assist counts as kill" that games like Battlefield have since the beginning. Also a "knockdown assist counts as knockdown" will prevent RP stealing (on purpose or not). It's not so easy to farm damage anyway.. you don't see that much 4k badge around there...
Additionally, the "learning curve" does not have the normal distribution shape. Since the more know, the more difficult becomes to learn something new, most of the population should be in the lesser levels instead of having 70% of people in gold. This is also a clear indicator that something is very wrong with rank system. If it wasn't, they wouldn't have to add the "masters" tier.
All in all, I believe 2 very simple things would improve the system a lot:
1- Removing tier demotion protection
2- Adding 8 RP cost to bronze (this is fundamental, because whatever you do, you make RP anyway, and you require absolutely NO ability to climb to silver)
Best.
*EDIT*
You actually do not require much ability to get to Platinum, you can just play the rat and endure until the end, rather later than sooner you will be platinum. I think this is the worst fact of the current rank system.
February 2021
@kellanammann I think available RP distribution needs to be equal each match which wouldn't be the case unless it was calculated through kills or limited to the same amount as kill/assist but let's say we go with your suggestions and have 200 damage give the same RP as 1 kill/assist, hypothetically.
I land at crane with PF where i pick up a charge rifle or any sniper, take high ground and snipe those at gauntlet, bit between, market and all surrounding areas ect.. I could very easily get 1k damage (equivalent to 5 kills and almost all available RP excluding placement) without any knocks before the first ring and if i didn't make that amount i just go to another area to do the same with minimal risk to myself and making no contribution to removing threats for the remainder of the match. Now all i need to do is rat it out and go for placement.
@RayleenKovacs You put some time and effort there which i don't have currently but i'll gladly take a look in the next few days.
I don't like tier demotion protection but it would be easily exploitable otherwise and it's already bad enough dropping 1.5 ranks each split just for user engagement sake and a level limit would be the best protection from smurfs in bronze but i have no objections to a small cost for match entry in that tier.
February 2021
The major flaw with ranked and rp it self is the assist timer. I have made mentions on this before that i can shoot someone still be engage team member downs him and i get no assist. If they just increase the timer on when it will give rp then it would be much better system.
But to reward someone for sniping and doing damage is laughable. The point of ranked is competitive game play and to win. How is it rewarding or would it be rewarding to half arse the game and get a lot more rp then normal?
My point stands a majority of ranked players are hard stuck in gold rank or lower. This says everything we need to know honestly. Thats it is not the rp system that is failing the player its the player failing them self. I do not sugarcoat things I say it how it is. I have zero problems sitting here saying the reason around 96% of the population is stuck in gold or lower is because their skill does not show to allow them to advance. Those of us who go to plat-pred work very hard for our rewards and rp. Why pull a chunk of the population out of their % bracket of their skill level because they can do damage at a distance or get rp for knocking someone.
I personally would not ask for the ranked system to be changed if im stuck in a certain bracket rank. I would improve myself to ensure i can climb out myself. Not be handed free rp for pointless game play.
February 2021
February 2021
February 2021 - last edited February 2021
@apostolateofDOOMYou sir, did not read the entire thread where I mentioned limiting the amount of RP you can gain from damaging a single enemy. And good luck with your charge rifle. The whole map will be right on top of you in no time and you'll be at a severe disadvantage at close range, which most legends can get to either insanely quickly or safely.
February 2021
February 2021