February 2019
Ideas and Requests, please feel free to add to this thread. Haven't found any other thread addressing these things. Apologies in advanced if already mentioned in another thread.
Loving the game, Keep up the great Work !
I am aware it may be early but just to put some thoughts out there
1. Make training actually a place to train, and make what training is now a Tutorial: I would love to try different attachments and legends without having to worry about being killed and having to luckily find everything I need again to complete my testings. Also I would like to practice grappling mechanics with Pathfinder for example. Let us be able to join training ground with friends and be able to turn off friendly fire and/or spawn bots that can shoot back or stand still etc... Need not mention having all types of loot around to try out.
2. Have finisher be rewarding: Finisher are super cool, it would be nice if they were more rewarding during a game or perhaps out of game. Say giving a lot more XP, badges, Apex pax for certain amount of finishers done. Or perhaps having it so that it recharges one shield point per finisher. Or give a speed boost for a short duration, or best of all perhaps accelerates ultimate and refreshes Q ability (or either)
3. Speed booster item: this maybe be added later i am guessing according to the road map saying "New Loot" Would be interesting to have either a separate consumable just for boosting speed or a consumable with shield/health recharge + increasing speed
4. Other ways to receive apex pax: Since XP for next level increases each certain amount of levels (not sure if there is a cap) and Apex pax become only rewarded every other level after level 20, and none after level 100. Perhaps giving us other means to obtain them.
February 2019
5. Having Finishing Button different from Interacting button: Few times happened that instead of closing a door or looting near an enemy it accidentally starts finishing an enemy and I can't cancel. Especially in the heat of the moment where panic can arise.