July 2019 - last edited July 2019 by EA_David
Kinda hard to level up in Plat when the enemy always has shield and better guns when you land. If your team mate disconnects before the match starts you might as well kiss 3 RP goodbye. Then it puts you against full stacked squads with 10k kills and 200 RP above you while you get team mates nowhere near your rank
We waited a long time for season 2 to fix a lot of problems and you give us nothing in return except less loot in ranked. ZERO footstep audio so once again I get to die over something that shouldve been fixed day 1. Longbows are still severely broken. The ranked system could be changed. All it does is encourage camping to get top 5. Make no cap on kills to help fix it.
I'm honestly just wasting my time at this point. 3 rp is too much for plat. You guys put no thought into this whatsoever. Lucky for you theres no other games to play
July 2019
July 2019
Experience. I never had these issues before. It's worse in ranked and everyone knows it
July 2019
July 2019 - last edited July 2019 by EA_David
Its a waste arguing with you. Everyone knows but you that the loot is garbage anymore. When pros say the same thing your argument goes to and you dont know what youre talking about
July 2019
Also GG grouping me up with a bronze 4 while I'm plat 4. Great system you got here
July 2019
July 2019 - last edited July 2019
@AnlbrdI can vouch for the OP on the loot in ranked, it is horrendously worse than in casual, even more so when you have to worry about the circle and its new damage values, hard to loot when its pushing you to move, god help you if your teammate gets thirsted and you have no time to go to your crate.
This is coming from a passive aggressive player who doesn't land hot, I land deep at swamps or other mid/high tier loot areas where no one goes based on the direction of the initial dropship. It is really lucky to come out of these areas with 1 teammate with blue armor and some healing.
Another thing is if you don't full squad queue no matter if you are in Gold or Plat your teammates always have the chance of being bronze or silver, tbh it should be one rank lower not any rank. Plats should queue up with or against Gold and Plats ect.
July 2019 - last edited July 2019
@Subtle_TacticsI think it's harder to get loot in ranked but not because there is less loot. People land all over the map instead of in one place, so the loot isn't just laying around everywhere. A lot of it has been looted when you get there.
There are also more people alive for longer, meaning, again, that there is more loot being actually collected and used in sporadic fights instead of 5 squads dying in skull town and depositing their collected loot into the backpacks of 1 team before they've used any meds or much ammo.
The circle is deadlier than before S2 dropped like you said so more areas are off limits from being looted after the fact.
Ranked is more brutal for all sorts of reasons and it's harder to come back from a bad start. I've not yet had any experience making me think that the loot table is any different to normal mode though. I'm TRYING to understand if it's true that the loot is different, but there's nothing to quantify outside of my own experience.
July 2019
How about also fixing matchmaking? So many times i get queued with bronze IV at gold III, players that at the end of a game have under 100 dmg while i'm doing everything, with over 1000 damage, players that hide in a corner when there's only one player left, with low hp only needing said teammate to shoot them once, instead they wait for the whole team to revive then they peek out. This also happens with players from the same "skill bracket". How about you also take into consideration other stats when matching players, like average damage, average kills, aim %.