May 2019
I love the game but I feel like if you extended the duration of Gibraltars Dome Shield as well as the DPS on the thermite grenade you could solve the pace of game issues you might be experiencing being that these items can keep distance between players as well as provide a form of cover from being sprayed in the open. Also I feel like the size of the map is small relative to the movement speed players are capable of, an even bigger map would change the way the game feels drastically by slowing the pace of play.
May 2019
Also I believe that bigger characters such as Caustic, Gibraltar deserve an even bigger shield buff in order to compensate for the extra damage they might receive during a firefight
May 2019
Also, it would be gnarley if Lifeline's passive also allowed her to be self-revived by her drone when knocked down. Perhaps it would take a few seconds longer than a teammate in order to balance it but it would help Lifelines combat medic capabilities and help to stay consistent with in-game logic.
May 2019
I also believe Pathfinders grapple should award some damage, maybe 30-40, for landing it onto a player. I can't imagine that thing not hurting when it latches onto you
May 2019
The fastest way to make Bloodhound better would also to be to make his Tactical Ability invisible to enemy players!
May 2019
@Dolchiiii wrote:
Also I believe that bigger characters such as Caustic, Gibraltar deserve an even bigger shield buff in order to compensate for the extra damage they might receive during a firefight
Thank you for the feedback on the legends! Some players have brought up thoughts on increasing the armor for Gibraltar and Caustic but others have expressed concerns it would make them too powerful in early game drops.
May 2019
@Dolchiiii wrote:The fastest way to make Bloodhound better would also to be to make his Tactical Ability invisible to enemy players!
Making the scan invisible to enemies would be too powerful. Bloodhound is fairly powerfull as he is. He doesn't need any more advantages.
May 2019
Bloodhound is viewed as weak. Good ultimate and a great passive but his/her tactical can be more of a negative. Unlike other Legends he/she has no ability to escape, tank, or control a fight in any way. If anybody specializes in using Bloodhound I'd love to hear their opinion since he/she seems to be good for hunting down targets but mediocre at finishing or avoiding fights without an ult.
I love the damage reduction on Caustic since it works so well with his kit (in theory) but dislike it on Gibraltar. Currently Fortify isn't working properly so I'll wait to give it a chance but it doesn't seem to fit his abilities. If damage reduction doesn't make Gib competitive then he'd need to be buffed further and people will complain he's too strong. I fear the devs making his kit weaker to justify buffs that don't seem to fit him.