February 2019 - last edited February 2019
There is no doubt you have a winner, but it is still missing a few things that would make it even better. I'd like to list them here.
1) Solo Queue: A lot of people are requesting this so I thought I'd get it out of the way first. A solo queue would allow lone wolves to play against other lone wolves without requiring a squad. A lot of players enjoy the "Me against EVERYONE" or "Free for All" experience.
2) Purism Mode: This I haven't seen requested outside my own post, but I want to mention it here anyways so all my feature requests are in one place. I'd like to see a mode, for both Solo and Squad queues, that eliminates the Legend Abilities entirely and leaves victory or defeat to be decided entirely by skill. I've already listed all the abilities I personally think are either completely overpowered or completely underwhelming in another thread under the Legends Feedback sub forum, as well as stated my reasoning for each. A Purism mode wouldn't need to be tweaked and balanced as much as the regular mode needs to be. Everyone deploys and lands on a completely even playing field. Nobody starts with any advantage due to Legend abilities, and from that point forward victory is decided by who works harder to gain advantages through loot and skill. The number 1 rule for any online multiplayer competitive game is "Skill is King, always."
3) An in game report feature for toxic behaviour, suspected cheating, Squads "teaming" and other player behaviour that ruins the game. Please avoid any automated system as these tend to be exploited maliciously with false "mass reports" from groups of players who get some kind of kick out of getting other players auto banned by such systems. You can use something like A.I to search logs pertaining to the report, but do not implement automatic judgements. If the system flags something as suspicious just have a human being review to ensure it isn't a false positive before handing out any punishments.
4) A kill cam feature. Most of you have worked for Infinity Ward in the past developing Call of Duty, one of the first games to popularize the kill cam. Such a feature would go a long way to show if a player was legitimately outplayed or if there is cause to suspect cheating. This needs to happen and I know you know how to do it.
5) A training map for ALL Legends so players can experiment with abilities and theory craft play-styles, practice with specific Legends we play most often or just test Legends we don't play often to see if we want to switch our mains. As it stands now you are forced to be Lifeline when starting a Training session. I would like to jump in on any Legend.
5.a) I would add to number 5 above that the training mode should also include every attachment in addition to every weapon and item that can possibly be obtained in a match either through looting or supply drops. If you include a few A.I bots to practice with, this would allow players to test out various kits and attachments and practice with them to hone their skills. Those Epic sniper scopes, for example, are hard to come by in game so when you finally do find one for that Longbow or G7 Scout, it would be nice to have practiced with them beforehand.
6) Lean. Please add Lean. It's so important in a FPS game with a heavy emphasis on survival and no respawns.
1) This will definitely happen. No doubt with time.
2) I would love a mode like this, although a part of me is worried that due to removing these special abilities, it may lead to lots of explosive and throwable spam. Not that there isn't such a thing right now, but honestly the most explosive 'spam' that I've seen in-game is just when two Bangalores bombard areas close to each other, and it just becomes a clusterf@#$ of explosives and screen shaking. But yeah, I'd personally love a mod like this but I wouldn't complain if it doesn't become a thing.
3) Just like the first thing, this probably will happen and come with time, so we just need to be patient.
4) I'm not entirely sure if this is necessary, just because you can watch the player and you can usually tell if they are cheating or not. Although, again, it could just be a long programmed feature versus smaller things to make the player base happy before tackling something bigger, so who knows? I sure don't!
5) Yeah, I think most of the player base would also love this. Going through the first part of the training isn't bad, although it does get annoying when I just want to mess around with the different guns and being only stuck as Lifeline may not reflect how the player may play in-game.
6) Personally, I'd think this would just encourage camping and would lead to lots of suspicions. In a game like Insurgency, it works just because the gameplay is overall slow and methodical, which is basically the antithesis of Titanfall and Apex Legends as well, maybe except for Gibraltar, and it works in a game like Siege just because you can die instantly compared to in-game where it can take a while before you can kill someone. Not an eternity like Blackout Lvl 3 Armor before all of it's nerfs, bet it can definitely take a while.
Although I take your point about Lean in a fast paced game like Apex and Titanfall, I was just in a match where we were 1 squad mate down, only 2 left, in the center of the ring up against a cliff face and enemies on both our 10 and 6. They didn't know we were there but camping them out was our only option. Lean would have been amazing at that moment when the game is slower than normal and you don't want to expose your whole body while peeking around a corner to check enemy positions. I'm not giving up on it yet, but I'm willing to admit you may be right.
I get where you're coming from, especially when you're just getting bombarded with incoming fire from various directions, but if the enemy has someone like Wraith or Pathfinder, not even with their ults up, then they can basically force it to go from a slower paced moment into a split second panic attack as they approach from an unexpected angle and rain grenades or something down on your position. Although from the context you provided yeah something like a lean, or what I think may be a bit better, a pop-up feature may make sense for a situation like that where you have an idea of where the enemy is but know if you stick your whole body out there you will get shot no matter what.