November 2020
It it just me or has the FPS count increased but the overall performance become so much worse this season?
I have like average 180-240 FPS all the time this season, which is a significant improvement BUT the game feels 100x worse. You notice it so clearly in the movement; your legend seems to micro-stutter, especially early game when you drop hot. You lose momentum for no reason, like you are running forward, and a little to the right and suddenly you lose all your speed.
Sometimes it feels like you are moving through mud. It also becomes super clear when you do some fast movement, like swinging yourself with Pathfinder. Its like the game cant predict your movement at all. I wish I had the replay on but just this last game, I saw a vehicle driving infront of us, periductular to us when they used their boost, I wear that they literally moved 30 meters in one frame, so much stuttering....
November 2020
November 2020 - last edited November 2020
@BalladalidilaYup same here. Most places i have about 140 fps.. but have drops to 80-90.... the weird thing is its different every match.
For me its the solar array area on olympus.
There is a zooming sound there.
However sometimes that sound is not there. When that sound is there my fps drops so much i leave that area. When that sound is not there its still have low fps but playable.
And can anyone explain to me what the in and out mean next to the ms and fps.
I assume its the ammount of lost package? But i dont get it.
November 2020 - last edited November 2020
I also notice that something is wrong when "going here" single tap pings becomes "looting here" or "defending here" for no reason at all, or when doors or loot crate lids stutters when opening... Not as if it matters for the game that much but it kinda indicates that the client-to-server performance is quite bad
Also, all kinds of head bobbing seems to have increased. The screen just generally feel more "shaky" when you are just running and sliding. Ive noticed this especially when taking down the weapon or switching weapons. This might ofc be something the Devs deliberately implemented but this might be caused by the micro-stutters ofc. The screen is freezing for 0.1 seconds which makes it appear like unexplained head bobbing hrmmm