September 2019
So is this a priority at Respawn? I’m not sure if you guys are working on this but its ruining a lot of experiences for players. Either inaccurate audio or no audio (footsteps) at all. I should be able to hear a 500 pound robot sprinting at me but I’m constantly killed by someone right behind me with no indication they’re approaching except when they shoot their barrel up my rectum. Can you add a feature that prioritizes footsteps over all other audio. Or, just add a tab in the audio section that says “footsteps” so we can crank it up. Come on. I get you got to make money and you’re busy trying to add content. But your game has been out 6-7 months and these issues have been present since launch. It’s like continuously adding additional body work to your car but you have an oil leak, your radiator is cracked and you’re running on empty. It doesn’t matter how good it looks, or how much you add to it, if you don’t fix major issues it’s not going to run properly, if at all. Just want this game to be as good as it can.