July 2019 - last edited July 2019 by EA_Blueberry
Once I did 84, game reports 60 damage at end, now I clearly did 75 too, game reported 39! Wth is that? No, it wasnt gibis shild, and none of them died in process of shooting. Not shooting dead people too, pure damage on alive humans
EA_Blueberry: Edited post title for improved search results
July 2019
Would you be able to get a recorded clip of this next time if you're able to capture the battle itself and end of round screen at the end?
July 2019
@EA_Blueberry Sadly no, dont use screen recorders since my fps is already bad enough. Those are cases when I clearly noticed mismatching, probably there are way more in my games. Must be something with lag compensation
July 2019
Can you run a UO Trace and attach the results to this post? If you think it's lag compensation, that tool can help us determine that.
Basic Connection Troubleshooting
https://help.ea.com/en/help/faq/connection-troubleshooting-basic/
July 2019
He isn't the only person this is happening too. It happens to me consistently and is especially noticeable with weapons like the longbow or the wingman.
A good example from a recent game. I got a wingman on drop and immediately got engaged upon. I fired back twice, hit a headshot (nice big yellow number) followed by a bodyshot before i got sprayed down by the opponent's r301. So that's at least 120 dmg. Get sent back to lobby and it showed just the 40dmg meaning it totally disregarded the headshot.
this happens with rifles well, but is less noticeable due to the amount of shots fired. I ended up setting the dmg numbers to cumulative to check it and often it'll show that i've done over 100dmg to the target according to the floating numbers, yet back in the lobby it'll show like 60.
i've added a tracert just to show that my ping is fine on every hop and there is no packet loss.
Don't get me wrong, i'm not looking for excuses as to why I suck. I know I suck and my aim is questionable. But it makes it even harder when shots that according to the dmg counter ingame have hit seem to not have hit according to the match stats at the end of the game.
As a sidenote, to show that I believe the match stats is showing what the server actually registered. this has happened in a game where both squad mates died immediately on dropping and as the last one alive i had an smg and sprayed the enemy before getting taken down myself. He was the only enemy I engaged. My dmg counter showed just under a 100 dmg and when I tabbed to spectate him, I hadn't even cracked his white shield, nor did I hear the shield recharge sound in the second or so it took before I was allowed to tab spectate. Go to match stats after and it showed 40 something dmg done.
My pc runs apex just fine and consistently at 144fps (my screen's Hz) unless there's several bang/gib ults and smokes flying at the same time in close vicinity, then it might dip to a 100 (hard to keep an eye on it when all hell is breaking loose)
July 2019
Thank you for adding the trace, looks perfect. I edited the post title so others can find this post a little easier in search results. Any recorded clips added here will be exceptionally helpful for the team to take a look at. It could be specific weapons and armor combinations, where specific shots land on a body, etc. The more video evidence we have the easier our QA team will be able to reproduce it.
Thank you for the heads up, @AbsyntheM1nded & @Srksii!
July 2019
July 2019
@EA_Blueberry Im starting to lose my mind here! People killing me like fly, I even started questioning my abilities in game! Blood hound from behind, trrrr r301, Im dead before I even had time to react! Im starting to shoot gibi, he replly with his alternator, 90 damage, in 3 bullets! Only once I so9mehow managed to kill one guy on roof, r301, no headshots, full purple armor, he died in half second! I was like WTH was just happened! Im supposed to test server Im playing on with that tool, or that ea server that is in manual?
July 2019
Newest glitch: I did 43 damage at end of match, but challenges reported 58 damage....