June 2019
I love it have not been killed by people camping in the storm all night
June 2019
June 2019
As long as you make your way to the zone early you have plenty of time to kill edge campers
June 2019 - last edited June 2019
100%. This I know well as I don't suffer from this itself. The problem is that this change is promoting a different issue altogether now. What was once balanced fine as it was, is now Imbalanced and causes More issues than intended with the changes.
Instead of the few who camped in the storm to be cheesey, now there's mobs of people edging the entire game. All I see now is longer matches with fights at all edges and no one in the center. Everyone is edging. That ain't fun.
So it's either A. Stay edging like all the other non factor no skill players just getting easy kills from severely depleted players, or B. Sit in the middle and wait for those edgers to finally show up and kill them because they're trash tier.
I'd rather have it the way it was before. At least there was good fighting and long firefights with fun 3rd parties. Now it's just the kids hanging on the edge of the pool because they can't swim. #Sad
June 2019 - last edited June 2019
@@. and dont even get me started on Pathfinders Broken Hitbox. That in itself is rage enducing lol 😂😭
June 2019
Apex is literally the easiest battle royale to avoid damage or death to the circle. If you are dying to it, with or without the added damage you are doing something wrong.
June 2019 - last edited June 2019
I've seen it countless time's people that camp in and out of the circle and it's dumb.
This will curb the inside the storm camping, which is annoying to say the least. I'm glad Respawn is finally taking steps to curb some forms of unnecessary camping.
June 2019
improve your game sense and you won't have problems, i mean, elite queue is not suitable for noobs
June 2019 - last edited June 2019
@EA_DavidHaven’t played since the update, but it’s a welcome addition in my eyes. Lets see what the evidence says later.
[EDIT] wow I totally read that wrong in my sleepy state. I thought 15% more dmg per tick instead of 15% health per tick XD now I understand ppl complaining about it xD
June 2019
Does anyone else not think the new damage for being outside the ring in Elite total overkill?! Was camping really that much of a problem?!
There are so many legit reason why you may need to be out the ring for a time, especially in the early stages, that have nothing to do with camping. You just won combat and need to loot + heal, you are still in combat, your team got killed and you wait for victors to stop looking so you can get banners, you want to respawn near death boxes to get stuff back, you need to respawn at beacon which is just outside ring... and so on and so on.
15 dmg per tick means you simply cannot afford to get caught outside, you wouldn't even have time to go up a balloon zipline with getting knocked!! This decision seems weird to me, are that many people really camping?! And tbh if that many people really are camping each game it's a self-defeating strategy anyway so makes no difference in the end. Certainly not enough to warrant such draconian measures!
A system where damage increases progressively with time and distance, which doesn't scale if you are in active combat or respawning teammates would be a far better solution to this problem (if one even exists)... but of course that would take some time and effort to implement.
In the end who wants to win a game cos 75% of the enemies got killed off by the ring... like that's any fun
If this really is a problem there has to be a better solution than this surely... going from 1 dmg per tick to 15 is just insane imo.