June 2019
June 2019
@Vhalei No desire to get into an argument, suffice to say I have written much in this thread already explaining the reasons I believe this change is negative. If you wish to intelligently address those points I would be happy to respond, however you haven't... you have simply imposed your own preconceptions and (somewhat convoluted) reasoning upon the situation and argued against something completely unrelated to anything I said. I personally never deliberately choose to loot outside the ring and will always get back into the play zone as fast as the game situation allows me to, and my previous comments should have made that perfectly clear (unless you didn't actually read them), so why are you expounding that as if somehow it serves as a response to anything I have said?!
Combine that with the fact that you entire comment seems to be imbued with an attitude of "Git gud you scrub" (i.e. if you're GOOD enough at Apex this change really shouldn't be a problem for you) does make me somewhat tempted to assume that you lack the maturity and perspective to actually have an intelligent debate about this issue.. that admittedly is combined with the fact that in a previous post (which I couldn't be bothered to acknowledge due to it's lack of actual substance) you actually took the time to explain the purpose of the ring to me. Do you believe that your skills and insights into the dynamics of Apex legends are so developed and nuanced compared to other players that it actually falls upon you to explain to them what the purpose of the ring is in a battle royale game?! That we're all stumbling around confusedly wondering, "whats this thing for?" without your enlightenment? lol
Again, if you'd like to propose an intelligent rebuttal to the points I made I would be more than happy to discuss them with you, however if you simply want to rant in a vaccum about unrelated issues and your mad Apex skillz, please do not tag my name in any further comments. Have a nice day.
June 2019 - last edited June 2019
@Vhalei
Oh wow so in order to be a 'skilled player' you have to be able to know what the enemy has? How does the 'skilled player' accomplish this exactly without some wizardry or use of a hack that lists enemies loadouts? So I should just see the enemies 200 meters away and automatically know what kind of armor, weapons and attachments they have to be good at this game right? Just like you right? Please do enlighten me.
The skilled player is also one that "manipulates the situation to their advantage instead of crying about the game not being fair."
Hmm interesting take you have there, so players like Shroud, Mendokusaii and Dizzy who are infinitely better than you'll ever be at this game and have all complained about 'things not being fair' must not be skilled players by your definition huh? Im pretty sure I can find a pro player(something you'll never be btw) in literally any game who has complained that something in that game isnt fair, but they just suck according to you. Seems like you know what real skill is though right? You must be the most skilled player around, im sure thats why you're making millions on dollars on twitch with all the people tuning in to your sick FPS skills right?
June 2019
June 2019
The circle damage is still far too aggressive, please reset back to normal.
June 2019
June 2019
First Circle damage is still insane.In Some match our squad died from 1st circle.We were 5-6 seconds ahead from circle but there was no direct route to go inside the safe zone because of hill.So we had to go around the hill and we all died.This happening whenever there is no direct route to go safe zone.
June 2019 - last edited June 2019
I'd love to see the analytics about how many players with more than 5k kills just stopped playing elite queue about 2 days after it dropped. Most good players I know simply stopped playing it because of things like the ring.
Whatever the theorycrafters (who all have about 30 hours played) say about enhanced ring damage bringing more thoughtful gameplay etc - all it does is stop anyone having any good fights at the start of the game unless they were lucky enough to land inside the first ring.
The only kind of camping in the ring that mattered were lifeline teams winning games by doing it through endgame zones. This could have been solved in a million ways better than has been the case.
The real problem with 'zone camping' was the incentive to do it - ie the elite streak badge. Remove that and theres no benefit to it
June 2019 - last edited June 2019
Personally would rather have the zone in elite, to deal a lot of damage, but start moving from the get go, and be very very slow paced, or something along that. So you can out run it/ have time for fights, near the edge of the circle!?
June 2019
Still feel the damage per tick amounts need to be adjusted. You can't outrun the circle, so if you get caught outside, well, bye-bye. Not huge adjustments mind you, just a bit to help curb the camping. Otherwise, the game is incredibly fun. Can't wait for new legends, and maybe a new map(?).