September 2020
Now it’s back to not being able to win a fight if you have the drop on someone. Also think about the difference between no shield and a white shield. 50HP? That’s a huge disadvantage in early fights considering it’s sometimes impossible to find a white shield.
September 2020
September 2020
Yes If you get the jump on someone camping or not and you freaking lazer them they shouldn't be able to turn around and kill you. Dont give me the you're just not good either crap. This game has issues and unless you have no life and cant sit around and play 18 hours a day its hard to get a lot of kills without getting the jump on someone. Your comment was dumb.
September 2020
September 2020
Sorry what? I literally started to enjoy this game after this little change.
September 2020
The end result is out of whack with the stated goal. "We're improving the advantage of the first strike" > buffs HP. Whaaaat?
September 2020
September 2020
If your any good at the game you can hear people coming and counter pretty quickly. I think they should cater to everyone anyways. Games arent made just for a few kids in their parents basement to take advantage of people trying to enjoy themselves. Also if everyone has the same amount of shield opportunities then what’s the difference?
September 2020
It seems logical to have increments of 25Hp in shields and a maximum of double health. If you need more to win than you are just taking advantage of hp difference to win fights.
September 2020