April 2020 - last edited April 2020
so many pros love this game but are so unhappy with the lack of communication and bad balance changes, do the right thing and give those people a platform that dumped hours and money into the game and grinded it at its highest tier. theres too many problems in this game for you to try to wing it. look at valorant hiring pros and taking all feed back, dont lose to that garbo game valorant, show love to your playerbase
April 2020
April 2020
Wattson, Gibby buffs, smaller character nerfs, pk, scout etc, go back on any pro apex players twitter and you will see threads of what they want for the game and a lot of us agree
April 2020 - last edited April 2020
If we change the word "pros" to "content creators", then I kinda agree with the OP. I mean the real pros, i.e. the players of the pro scene, is probably the one "group" among the player-base that the devs actually are listening to behind the scenes...
But I do think the overall path the devs have taken this game from it was released for sure makes it harder for content creator to create good content. Legend design like Caustic, Watson, Crypto, a somewhat viable playstyle with snipers, the gradual "equalization" of effectiveness of all guns (now other guns than R99, Wingman and PK are viable), sweatier causal SBMM, sweatier ranked matches (I think gold now is as tryhard and sweaty as high plat was S2) and ofc the reduced loot spawn, are ALL things that makes it harder for streamers to make "cool" videos where they just roam and kills off 50% of the server .
And I also wonder how much we should focus on how few big streamers that plays Apex. Is that really a good measurement of the games health?
April 2020
April 2020
Ace literally constantly saying how the devs don’t listen to them and when they got invited to a resplendent event respawn devs literally didn’t say a word to them. It also doesn’t matter if it’s the minority because the majority can often times ruin any game. Games need a skill cap to work towards. Look at overwatch, all the good mccree players never cried about tracer and dive but instead developed good aim and mechanics to learn to counter when the majority of casuals cried brig into the game along with a lot of other soft dive counters that took all of the fluidity out of the game. I’m sorry ‘majority’ but video games are supposed to be hard