Just played a party game with my siblings. and due to bad connection and not that good of a PC setup, the game sometimes (around 5% of the time) crashes mid-game. And one of us got a stacking Penalty up to 80 minutes now, even when nobody in the team is actually complaining, because we are playing in a full party.
There are two parts to this thread, the first one is me questioning why is my brother getting 80 minutes penalty, even though its his first disconnects today (even though none of the team members actually mind)
The second one is me questioning will there be a mechanic put in place for abandon penalty, like you have to report the leaver in a full party in order for he/she gets abandon penalty. Its understandable for the penalty to work how it is working in a solo setup or a duo-queue setup, but for it to works as it is in a 3-man party for me is more troublesome than helping. In a full party usually we know each other, and we choose to play with each other, so having a leaver is either you know it might happen, or you just don't play with that guy anymore in the future.
February 2020 - last edited February 2020
I dont think anyone knows exactly how the penalty timer build-up works but it builds up exponentially and seem to reset VERY slowly. So you can basically play 50 game without leaving and leave once and get 5 minutes, then play 50 more games without leaving and when you leave the second time, you are immediately hit with 15 minutes etc etc.
And to answer the second part: If they gonna remove the abandon penalty for 3-man premade squads, they also must remove all kinds of loss forgiveness for 3-man premade squads. Otherwise premades could abuse this to gain rank, i.e. having one player faking a DC every time the team is about to lose RP to give the other two loss forgiveness. Me personally would be totally OK with this trade-off since either me or the premades that I play with pretty much NEVER have our game crashed but based on the numerous threads about game crashes on this forum, I would say that many people would start complaining if they implemented this since they blame it ALL on Respawn, unlike you who actually recognize that the reason for game crashes can also client sided issues, like unstable connections and computer builds.
But I guess one simple solution to this would be a "leave forgiveness"-button in game, for instance in the squad tab, which allows who two players in a squad to "forgive" the third player for leaving. So if both two players click this button before the third player leaves, he wont get punished for it.
Yea, I guess there should be a choice between loss forgiveness or no abandon penalty for full premade squad. :D
Hope this gets better.