March 2021
Hello
I'm sorry if similar content already exists.
Also, since it is a translation, I'm sorry if there is something I can't read.
It's about the recent casual match game disconnection.
I feel that more and more players are disconnecting as soon as their character is killed.
I am very in trouble and disgusted.
It is certain that casual is looser than rank.
However, some players are playing casually.
For practice, I want you to do it at the shooting training ground.
Is it possible to put the following restrictions even in casual situations?
・ For the first disconnection, set a waiting time limit of several minutes.
・ Make a waiting time before entering the next match as the number of times increases.
-Reset the count of times at an appropriate timing.
However, this is a problem when there are neglected players. So add the following.
・ There is no limit if allies do not enter keys for about 2 minutes.
・ Only if you disconnect after receiving the respawn
Is it possible to limit the disconnection of selfish players by doing this?
March 2021
March 2021
March 2021