August - last edited August
By now you’ve seen the reveal trailer *(that's it above)* and your mind is surely spinning with a number of questions and thoughts, let’s scratch that itch a bit.
Your freedom flows under the veil of darkness, but it comes with a risk. Where there is a risk, there is a reward, so it’s your call.
By day you’ll be competing for bank in the Speedhunter Showdown. A series of events that will have you racing and drifting your way to a big payday. When the sun goes down the heat levels rise.
As the night sky settles across Palm City you’ll be wanting to swap out legitimate events for those of a more underground nature.
Tear up the rulebook and the streets to make them your own. You might be building up your bank balance during the day, but at night is when your REP will be on the line. Take the risks and you’ll own the night.
Cops *(cops, cops!)* patrol Palm City with various levels of aggression, with their behaviour altering based on the time of day. During the day the Palm City PD will have a more casual presence. They’ll still be there as an ever present threat, but leave them alone and they’ll return the favour.
Once the city descends into darkness, the rulebook changes and you’re not the only ones breaking the rules. As the sun goes down, a rogue task force comes out to play. This task force, led by the ever so charming Lt. Mercer, will need no excuse to hunt you, and your car down. You’ll be meeting more of Mercer and his squad as you play through NFS Heat.
Push your car, and your nerves to the limit as you risk it all. Make one wrong move and your night is over. This is survival of the fastest, hold your nerve and don’t slow down.
The choice between day and night is entirely your call. Had enough of the day? Then simply head to your garage and you’ll be given the option to leave within the veil of darkness. From there you can make your own rules. Play by your rulebook, take chances and take home the prize
It wouldn’t be NFS without customisation and you’ll be taking your car to new levels of personalization. We’ll be giving more details on this at gamescom next week, so no spoilers just yet.
What we can confirm is that customisation options are earned through the completion of in-game events. For example, you spot a street race on your map and notice it has a new performance part up for grabs. Win the race, win the part. Speed cards from NFS Payback are gone.
Fancy some gameplay? Be sure to keep an eye on the gamescom: Opening Night Live where you’ll get your first look of NFS Heat in action, including cops, day and night events, the garage, customization and our brand new handling model.
Thanks for making a good teaser trailer. It really looks good. So good I had to pre-order. Think it is the first time I've done that for any game. Really hope this NFS takes us back to the days when gaming was all about having fun. No more speed cards counts.
And I really look forward to the soundtrack. Sometimes I play my old NFS games just to drive a hot car and listen to the music.
@BenWalke написал (-а):
and night events, the garage, customization and our brand new handling model.
Until you try, you don’t know. We will keep track of those who will play the demo. NFS 2015 had a good drift, Payback - steering.
I can’t say that I am happy with handling mode in Payback, but it was satisfactory enough that I could finish the game and not leave it in the middle. You just need to get off of the brake2drift handling model.
Thanks for making a good teaser trailer. It really looks good. So good I had to pre-order. Think it is the first time I've done that for any game.
No more speed cards counts.
That may be true for the first month of release.
Once the reviews are out, they may add in loot boxes and microtransactions to avoid any bad press within the first month of release.
An example would be the remastered version of Crash Team Racing.
CTR Remastered was microtransactions-free in its first month of release.
After the month of release has passed, Activision added microtransactions to that game.
August - last edited August
@TheRealJony I signed in after a long time away just to like your post meme . My oh my how true it is . After all that's happen the last few times some still refuse to learn.
August - last edited August by EA_Andy
TheRealJony Ben already confirmed that there would be no loot boxes.
I already read that. That's a good thing. I'm not gonna deny that.
They confirmed no loot boxes. Then they could possibly pull an "Activision" by lying what they said and attempt to add in loot boxes and microtransactions after the reviews are out to avoid release backlash.
It happened with Crash Team Racing Remastered, it could possibly happen with NFS Heat too.
Lastly, I never said "they will add in loot boxes". I said "they may add in loot boxes". There's a difference between the two.
It is too early to tell anything. The teaser video is a good teaser. It works for me.
I just want a fun game with cool cars and nice music. Nothing more.
Why there's this"No Custom No NFS" words again?NFS started out as a game without any custom at all.And not until the 4th game in the series custom was a thing in NFS.If you really need to maintain the custom=NFS thing,start the count from HS or UG1 are both better than full series history.It's been 9 year after TNFS when UG1 showed up as the first NFS focused on custom and tuners.So if we count custom trend NFS history from HS,there's 5 more years to 25th anniversary,if from UG1,9 years and counting down.So please EA,show respect and recognition to classic era and the full history,or just wait until either HS or UG1 turn real 25th and celebrate then.