May 2021
May 2021
May 2021
All that time playing Horizon Zero Dawn, this is my time to shine!
https://media1.tenor.com/images/da6f1160bc1bc48f5d2141301b16c1ba/tenor.gif?itemid=7954857
May 2021 - last edited May 2021
@Peri_Longbow_plz
Wrong. There is lethal fall damage.
Anyways, my point is... the bow may need some tweaking.
May 2021 - last edited May 2021
@Lord_Scorpion34Well...
I did tomb raider & HZD! Come at me!
@HopesKunai Then it’s not too bad. Lolz every other weapon when engaged in a fight if it’s in view have trajectory path xD. Even sentinels.
For location tho, I hardly ever use gunsounds unless I want to third party. But how often will you have a full team running this weapon simultaneously.
If I’m already fighting them I just listen for footsteps or rely on sound so no bow sounds aren’t a dealbreaker for me. Same with no reload... I just see that as a spitfire xD
May 2021
May 2021
May 2021 - last edited May 2021
@Peri_Longbow_plz
Yes the bow is a silent weapon. And that is the problem, in a game where ALL other weapons are noisy.
Nice personal attack by the way.
May 2021 - last edited May 2021
@Lord_Scorpion34Well... yea... Aloy is made for hunting machine animals, while lara is randomly a vicious killer even tho she is an archeologist...
They can both take me on tho 🤣😏
@HopesKunai edited my prev post. Dunno if you saw it
May 2021 - last edited May 2021
@Koochi-Q
It may not seem too bad. But I would wait to judge once you are engaged by it, while you are fighting another team.
Yep saw the edit!