Re: Thats why Infantry players leaving Battlefield 2042

by UP_Hawxxeye
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Re: Thats why Infantry players leaving Battlefield 2042

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@edgecrusherO0 wrote:

@CPT_GASLIGHT wrote:

It's precisely the point. You are grossly over-complicating what is necessary to shoot down a stealth helicopter to justify an easy no-skill solution like locking through flares. This is all while none of the people here can pilot at all. You try flying a any helicopter with hacks, stingers, TV missiles, the other helicopter and transports coming after you. Literally the only way someone gets over 100 kills is if the other team does absolutely NOTHING to stop them.

 

Also looking at the screenshots again. The pilots are the same people. Maybe they're just that good? Given the small player base that the game has, you're going to go against the same people pretty often. It's like screaming about a gun being OP because idk... Shroud killed you over and over.


I'm not. Legit spent an entire breakthrough match trying to actually damage a hind the attackers had on Kaleidoscope. SOFLAM, stingers, Rao, tried setting up plays. Literally pointless. Last 2 C buildings to capture? Hind just did a loop around the two and was able to quickly break all locks while being able to move vertically to avoid M5's and anything else. No chance of killing it from the ground, just harassing and massacring us all match without ever being killed.

 

My discussion of the SOFLAM lock was hypothetical, not a change I'm seriously arguing for in the current system.

 

TV missiles? You mean Liz? Lol, honestly with the missile leaving her 100% vulnerable (love shooting me some Liz's just standing there controlling missiles) and remaining easy to dodge I'm increasingly convinced that you're just a very mediocre pilot and are enjoying feeling like a good pilot for once.

 

I do enjoy watching learner pilots feeling like gods for the first time trying to argue that this is balanced because they're still killed sometimes, not realizing that if it's this easy for them then imagine how easy it is for actually good pilots.

 

Real though, gunning in a lot of matches is boring because you're literally just farming infantry with no real risk of dying. Stinger locks on you aren't a threat. SOFLAM locks aren't a threat. Liz is barely a threat. Rao is an annoyance more than anything. Only thing you meaningfully have to look out for as a threat is other aircraft, and if you're playing BT on attack those don't come into play until the C zone when the attackers already have momentum anyways. Just need a decent pilot and attackers are gravey.


Then go and try it out. Try to get a 50 kill game.

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Re: Thats why Infantry players leaving Battlefield 2042

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@CPT_GASLIGHT wrote:

@edgecrusherO0 wrote:

@CPT_GASLIGHT wrote:

It's precisely the point. You are grossly over-complicating what is necessary to shoot down a stealth helicopter to justify an easy no-skill solution like locking through flares. This is all while none of the people here can pilot at all. You try flying a any helicopter with hacks, stingers, TV missiles, the other helicopter and transports coming after you. Literally the only way someone gets over 100 kills is if the other team does absolutely NOTHING to stop them.

 

Also looking at the screenshots again. The pilots are the same people. Maybe they're just that good? Given the small player base that the game has, you're going to go against the same people pretty often. It's like screaming about a gun being OP because idk... Shroud killed you over and over.


I'm not. Legit spent an entire breakthrough match trying to actually damage a hind the attackers had on Kaleidoscope. SOFLAM, stingers, Rao, tried setting up plays. Literally pointless. Last 2 C buildings to capture? Hind just did a loop around the two and was able to quickly break all locks while being able to move vertically to avoid M5's and anything else. No chance of killing it from the ground, just harassing and massacring us all match without ever being killed.

 

My discussion of the SOFLAM lock was hypothetical, not a change I'm seriously arguing for in the current system.

 

TV missiles? You mean Liz? Lol, honestly with the missile leaving her 100% vulnerable (love shooting me some Liz's just standing there controlling missiles) and remaining easy to dodge I'm increasingly convinced that you're just a very mediocre pilot and are enjoying feeling like a good pilot for once.

 

I do enjoy watching learner pilots feeling like gods for the first time trying to argue that this is balanced because they're still killed sometimes, not realizing that if it's this easy for them then imagine how easy it is for actually good pilots.

 

Real though, gunning in a lot of matches is boring because you're literally just farming infantry with no real risk of dying. Stinger locks on you aren't a threat. SOFLAM locks aren't a threat. Liz is barely a threat. Rao is an annoyance more than anything. Only thing you meaningfully have to look out for as a threat is other aircraft, and if you're playing BT on attack those don't come into play until the C zone when the attackers already have momentum anyways. Just need a decent pilot and attackers are gravey.


Then go and try it out. Try to get a 50 kill game.


As a pilot? I suck, I can't and I make no attempts. As a gunner? Yeah, I've done that with decent pilots. It's easy since you don't have to worry much about being shot down.

Message 122 of 165 (214 Views)

Re: Thats why Infantry players leaving Battlefield 2042

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@edgecrusherO0TV missiles? You mean Liz? Lol, honestly with the missile leaving her 100% vulnerable (love shooting me some Liz's just standing there controlling missiles) and remaining easy to dodge I'm increasingly convinced that you're just a very mediocre pilot and are enjoying feeling like a good pilot for once.

 

 

And she is lit up like a Christmas tree on all radars while the missile is in the air.  

 

Dont forget that the missiles do 50 damage or less, are slower then ALL vehicles they target, have zero agility to adjust to a hard banking heli/condor, and the cooldown between 2nd and third missile is so long, the target, if not hit, regenerates all the health back

 

Anybody who uses Lis as some sort of balance to air is just a bad pilot

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Re: Thats why Infantry players leaving Battlefield 2042

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@Padding_Ur_Stats wrote:

 

Anybody who uses Lis as some sort of balance to air is just a bad pilot


Pretty much. She can be annoying, and with enough of her missiles flying around there's a decent chance some will actually hit a pilot that remembers they can just evade or fly quickly. But she's hardly a counter, and IMO as the season has progressed and there are fewer people playing her because she's new, and pilots have a better idea of how to avoid her rockets, her role as the "anti-vehicle" specialist of sorts is pretty lackluster. The spots on damaged vehicles are nice and all, and borderline OP honestly, but her actual missiles leave much, much, much to be desired compared to the M5/Stinger, even.

 

Hell, you're better off using her against ground vehicles - which is fine since that's also part of her role - or even infantry than you are against aircraft.

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Re: Thats why Infantry players leaving Battlefield 2042

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@edgecrusherO0 The rockets are good to target snipers. The only time I target Air is when they are hovering behind a building, in a gully or something. Otherwise, I dont waste a rocket on them.
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Re: Thats why Infantry players leaving Battlefield 2042

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Choppers have been nerfed enough. Its the rocket launchers and explosives that need to be buffed. like vehicles are also ridiculous to use nowadays because of how you turn with them its not based off of your sense anymore its a goddamn slow turn thingy thats too realistic and makes tanks and stuff annoying to use. like in bf3 and 4 were the best times in my opinion the loadout system the server system and the vehicle system were good. then they changed it to be super too much and lost interest.

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Re: Thats why Infantry players leaving Battlefield 2042

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@Padding_Ur_Stats Lmao, they are not slower than all vehicles. Obviously you don't play vehicles.
Message 127 of 165 (124 Views)

Re: Thats why Infantry players leaving Battlefield 2042

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@Padding_Ur_Stats wrote:

And she is lit up like a Christmas tree on all radars while the missile is in the air.  

 

Dont forget that the missiles do 50 damage or less, are slower then ALL vehicles they target, have zero agility to adjust to a hard banking heli/condor, and the cooldown between 2nd and third missile is so long, the target, if not hit, regenerates all the health back

 

Anybody who uses Lis as some sort of balance to air is just a bad pilot


She SHOULD had been the chosen one.

But her missiles are somehow less agile that the aircraft they target who are more agile in spite of being bigger.

 

They "balanced" her so much before releasing her that she is not good enough for aircraft

Message 128 of 165 (105 Views)

Re: Thats why Infantry players leaving Battlefield 2042

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I enjoy flying the helos more than infantry. I've been over 100-0, I've got a few helo t1s. The team your fighting against let this happen. No one bothered to run AA, no one bothered to play Rao and hack stealths, no one did anything but pad this guys stats. It's not his fault, its yours. If I'm in the stealth, I play with the guns, then someone starts using the AA consistently, and I play in steath, then they start playing rao and using AA and it get to the point where you're getting a handful of kills and running to break LOS. This isn't highlighting helos are overpowered it's highlighting your team sucks and deserved to get farmed.

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Re: Thats why Infantry players leaving Battlefield 2042

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Has anyone looked up the stats on Zhina guy? I posted about him last week and my post got taken down. I will say no more

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