November 2019
He is a defense character, right? Obviously he is still the most powerful character for now.
His melee attack DPS should be 85-95% of chomper. Chomper is attacker.
His midium distance is too strong. It is not necessary to be strong at mid distance. Nerf flying fist to 15-25-40. Instead increase the range 40%.
Ultra ball : Too easy to kill. 75 damage zone is too wide for now. So I suggest that direct damage is 70 and splash damage is 30. If direct hit, total 100 damage.
Turbo Twister : 6 damage on each hit, 30% damage cut while that, and increase duration 50%.
Buff HP to 175.
November 2019
I don’t use him much but going up against him I don’t see him as too much trouble unless he gets under mid range to you. As he should. I’m sure most people will agree with you. But if you need him to hard then it’s just going to be a bunch of frustrated deadbeards running around.
November 2019
WHAAAT ARE THOSE NERF IDEAS?!?!? Man, If tou want to kill Super Brainz, use a gun imo kkk. what da hell is this.
November 2019
The ultra ball does indeed a lot of damage, you can easily 1 shot most plants with it.
November 2019
I'm sorry. I misunderstand him, he is attacker. So, melee DPS should be same damage amout as chomper.
November 2019
Agree to Nerf proposal of UltraFlyingFist and SuperUltraBall
He can mostly balance by weakening these two
November 2019
November 2019
“They should just buff people around him if he is really an issue.”
I agree with this but have thought the charged primary should do 60 damage since I played Picnic.
The leaping fist/jump makes up for the two kicks but removing all forms of swoocing is what really changed SB’s feel.
... but yeah, aside from a few (3-4) nerfs, I wish a big round of buffs would be released to improve TTK and bring our beloved characters back to their traditional, beloved, battling selves.
November 2019 - last edited November 2019
If you nerf superhero, it would destroy his fun factor, definitely better to improve other character classes to make them fun to play with, instead of doing nerf and breaking their fun factor.
I feel they overdid it with the plants.
It's almost as if they were too focus on balance when working with the plants, that they throwed a tantrum when they started doing the zombies.
November 2019