October 2019
Improvement is needed to address pvp and overall game experience. On the majority of the teams I play on in any pvp mode, players wait on the outskirts of battle waiting to pilfer vanquishes. I only care about this because I continue to lose xp after delivering 75-80% of the damage to the target. Seems that whoever deliverers the most damage should get the vanquish and XP that goes with it.
why not have a total damage delivered stat so we can see how effective we are? (More accurately depicts activity in game)