November 2020 - last edited November 2020
I'm still waiting for the fix on the distant stars (being blurry in VR) too. Damn shame it's not in this update as it's been acknowledged by the devs.
November 2020
November 2020
This is a damn good patch, however I'm disappointed the VR stars still aren't fixed - I find myself unable to play the campaign because of those stars...
November 2020
The update's changes to multiplayer / ranked fleet battles have made it impossible for me to play ranked fleet battles.
Continually and over a period of several hours, I was unable to join a ranked fleet battle match. The fleet battle lobby never reached 10/10 players and after the excessively long 4 minute lobby wait, Squadrons would disconnect the server. From my end, these matches are clearly not getting overfilled as the update intended and are in fact not getting enough players to start a match, thus causing an inability to play.
This is clearly a problem that EA/Squadrons needs to rectify. I have also posted this issue in the Squadrons tech support and bug report forums.
November 2020
November 2020
And we still have to bind one joystick button to "menu'. Fantastic ! 1 button less to use on a x-button joystick config...
November 2020
Some very welcome and essential fixes are in there - thank you.
Can we expect to see a roadmap for future enhancements to the multiplayer aspect of the game? Should we expect larger PvP sessions, such as 11v11, 30v30, and so on? Do you intend to add more ship models and loadout options?
November 2020
November 2020
November 2020
No native DualShock 4 support for Origin players. No DualShock support for origin players if we add nonSteam game to steam . Please add iDualshock support for this great origin game.