Re: Star Wars Jedi: Fallen Order™ Free Content Update

by GuardianD671
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Star Wars Jedi: Fallen Order™ Free Content Update

[ Edited ]
EA DICE Team

(Minor spoilers to follow!)

 

Welcome back, Jedi. You’ve faced the trials and tribulations of a dangerous galaxy. You’ve confronted troopers, beasts, Inquisitors, and a foe far greater than all of them combined. But despite all that, you made it through!

 

To start things off, we wanted to take this time to thank all of you! From the day we first announced the game to right now, it’s been an absolutely wild ride and a truly humbling experience to see how much so many of you have enjoyed this game. We’ve thoroughly enjoyed seeing many of you react so positively to the game, from your screenshots, videos, fan art, cosplay, live stream reactions, and more!

 

From the bottom of our hearts, thank you for being such a supportive community! It means the galaxy to us. Your passion has moved us so much that we felt we just had to do something extra as a thank you, and that’s where this update comes in.

 

Available now, we’re releasing a free content update for Star Wars Jedi: Fallen Order™. Within it, you’ll find new cosmetics for Cal and BD-1, new modes for those of you who’ve become a Jedi, and some additional tweaks and fixes that should make things more enjoyable for all players.

 

Let’s get into the details!

 

Meditation Training

 

Meditation Training is the biggest part of this update and is a new game mode hub that can be accessed from the Meditation points found throughout the game (further details on that below). In it, you’ll be able to face off against all enemies, including bosses, in two different modes: Combat Challenges and the Battle Grid.

 

SWJFO1.jpg

 

Combat Challenges will pit Cal against waves of enemies across multiple planetary backdrops from across the galaxy, including the Imperial stronghold Fortress Inquisitorius. Each unique location will feature its own unique challenges, too, allowing for tailor-made experiences that draw from each environment. Different challenges will have different numbers of waves and each will have a three-star completion rating.

 

What makes these challenges especially unique is that they’ve all been designed for veteran players. They’re designed to be tackled when Cal is at his strongest and most experienced towards the end of the game, so be wary if you decide to take on challenges early in a playthrough. The abilities Cal knows at the time of entering his meditation will be the ones you take into a challenge.

 

There are 12 challenges in total and each challenge has three stars. Unlocking twelve stars in total, regardless of how many you get per challenge, will give you three new BD-1 appearances.

 

  • Star 1: Complete the challenge
  • Star 2: Complete the challenge without healing
  • Star 3: Complete the challenge without taking damage

JFO2.jpg

 

“Onderon Bloom” BD-1 appearance

 

 

JFO3.jpg

 

“Kesselstone” BD-1 appearance

 

 

JFO4.jpg

 

“Galionica” BD-1 appearance

 

 

If you consider yourself a master of the Jedi ways, try getting all three stars! However, if you’re looking for a wholly unique challenge, this next mode is for you.

The second mode in Meditation Training is called the Battle Grid. This mode is a sandbox for players to create their own encounters. In it, players will be able to select a location, the size of the encounter they want to face, tinker with various difficulty modifiers, and set the overall combat difficulty to one of the four difficulty levels.

 

JFO5.jpg

 

 

There’s a lot of room for creativity within this mode and you’ll also be able to save your grid creations to play later. As an added bonus, this mode will also feature unique enemies Cal saw during the dark visions of his past and future: his fallen Master Jaro Tapal as well as the dark side version of himself, Inquisitor Cal Kestis!

 

We can’t wait to see the encounters you create and hope you’ll share screenshots and video clips of your punishing creations for the community to replicate!

 

 

New Journey +

A common request we got was for a way to replay the game while carrying some things over. The core experience of Star Wars Jedi: Fallen Order revolves around Cal’s growth and learning (and relearning) his abilities as he restores his connection to the Force and overcomes his traumas. For this mode, we think we’ve found a good balance between what to carry over while still allowing Cal to discover abilities on his journey.

 

JFO65.jpg

 

 

With this update also comes the New Journey + mode. This new feature gives those of you who’ve beaten the game a menu option to start from the beginning, gaining access to Meditation Training game modes (exclusively available in NJ+). You’ll also keep all of their collectibles from a previous playthrough while abilities will have to be relearned. This includes lightsaber parts, kyber crystal colors, and other aesthetic items. And yes, that means you get to keep every poncho. Any chests you’ve opened in your previous playthrough will stay empty, meaning you won’t need to check every chest or open empty ones by accident. Any chests you haven’t opened, though, will remain in place for you and your best droid buddy to find.

 

 

JFO7.jpg

 

 

As an added bonus, NJ+ will unlock an additional appearance for Cal: the Inquisitor uniform, as seen during a vision he has during the story. Naturally, you’ll need a lightsaber to match, so we’re also adding the iconic red kyber crystal along with two new lightsaber sets: Protection and Defense I & II. What’s especially exciting about these new hilts is that we’ve once again worked with our friends at Lucasfilm and Disney to make sure they match the ones you’d find in Batuu at Star Wars: Galaxy’s Edge at Walt Disney World Resort and Disneyland Resort!

 

JFO8.jpg

 

All of these are exclusive to NJ+ and cannot be used during a fresh playthrough of the game.

 

 

Accessibility Improvements

Accessibility is something we really care about. After the launch of the game, we got some great feedback on how we could make the game even more accessible. At the core of every Respawn game, we want them to feel good to play, and we want them to feel good for every kind of gamer. To better meet that goal, we’ve added some additional accessibility options that we hope can help more players enjoy Cal’s story.

  • Option for button-mashing quick-time events to be skipped
  • Needing to hold the Climb button can now be disabled 
  • Holding a button to confirm/interact with something can be changed to a button press
  • Text size scaling options have been added

We really appreciate everyone who brought up these important points! We’re always looking for ways we can improve the accessibility of our games.

With all that said, once again, thank you! Making a brand-new story and experience in the Star Wars™ galaxy is already a huge honor and endeavor on its own, but it’s an even greater privilege to have gotten to make this game for all of you. From all of us at Respawn, EA, and Lucasfilm . . . .

May the Force be with you!

 

 

Release Notes

We sincerely hope you enjoy this surprise update to Star Wars Jedi: Fallen Order™. Respawn has been working hard (from home) on this update, but we want you to know we're still listening to your feedback. Should you run into any issues, please let us know!

 

General

  • New Journey + added
    • Unlocked after beating the game
    • All cosmetic unlocks are carried over
    • All lightsaber colours are available from the start
    • Exclusive dark side-themed cosmetics available in NJ+
      • Inquisitor uniform
      • Protection and Defence I & II lightsaber parts
      • Red kyber crystal
  • Meditation Training game modes added as part of NJ+
    • Combat Challenges
      • Wave-based game modes to fight against preset enemies
    • Battle Grid
      • Sandbox-style game mode for players to make their own encounters
    • Cosmetic rewards for BD-1

 

Accessibility

  • Button-mashing quick-time events can now be skipped
  • Needing to hold the Climb button can now be disabled 
  • Holding a button to confirm/interact with something can be changed to a button press
  • Text size scaling options have been added

 

Bug Fixes and Tweaks

  • Improved transitions between parry and block animations
  • The Bog Rats on Bogano were sometimes floating. They should now be more grounded.
  • Improved the transitions into and out of jumping and double jumping
  • Fixed the issue where Cal could get stuck in an endless falling loop during air attacks
  • Fixed the issue that would prevent Cal from progressing his journey when a Bounty Hunter would show up
  • Improved overall responsiveness of gameplay and the reliability of actions based on player feedback
Message 1 of 18 (17,843 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★ Guide

just some feedback while everyone else is playing still

 

first, i think you struck a great compromise with new journey+ : the customisations are unlocked (except i notice there are 3 locked BD-1 ones now!) but the stim crates are not, which gives me an excuse to go to the places where they are during play.

 

i have tried the meditation practise. not yet challenges, but i have set up my own fight and tried it, and i have a few ideas for it. its not the same as adding a sort of extra planet with an ongoing battle you can dip in and out of to help the rebel alliance there, but its great for honing strategy if you are a bit rusty. looking forward to trying the challenges to unlock BD-1 skins, even though thats not normally my kind of thing.

 

i notice you have not made cut scenes skippable, but while i do not use them, the accessability options sound very useful. 

 

plus there is the inquisitor cal and the red lightsaber crystal! im using the second but not the first right now. i suspect there is no new dialogue in the game for this, but then you can get away with that. it would have been fun for cere to comment with a little worry on your choice of lightsaber colour after rescue, or maybe have the inquisitors comment something to the effect that even if cal won, they can tell from his lightsaber he'll join the empire anyway, sick of the chaos and wanting order. but thats asking too much from an established game.

 

so thanks everyone for what i think is a great update, and free as well. not sure if any dlc is planned, but if so, im still intending to buy. 

 

on another note, i had more ideas what cal might be doing after this. cere might be too concerned over her dark side struggles to train, so he may be stuck doing that. they may rescues a female padawan who is the hero in the next game.

but while i prefer games like this where you play one hero, all the way through, i know there is some strange tendency to do what i name as 'call of duty'itis - which is the tendency (normally in a game with a multiplayer mode) for the (token) single player to be split into numerous different stories following differing characters. i personally hope if there are sequels you can avoid this, because to me it feels disjointed, switching between characters. witcher 3 stopped me playing because it switched from the main character i had been investing in to a female character he was looking for and i lost interest in the game. BUT should you have to do this, limit it to two, and switch as little as necessary. 

 

for example, you may make a game where cal does a little training of the rescued female padawan, but then has to go off on some secret mission to infiltrate an imperial facility and discover or recover/destroy copies of something, whatever it is. he winds up on that mission sequence, which then sets up a dual mission with the padawan who is the main character in this sequel as she and cere try to track down cordova or more ancient civilisations, or discover what the empire is trying to do - my hunch is the empire wanted to destroy the zeffo artifacts or research them or both; destroy and remove what they can to prevent anyone force sensitive finding ancient civilisations' training sites and learning to use the force from them, because they might challenge the empire. or maybe cere and the new character fly around rescuing and rehiding all those force sensitives that were revealed when the empire looked in the holocron before it was recovered who knows.

 

i think lots of sequels would be nice - with cal doing a lot more of what he did in this one but on different worlds and finding different things, and the padawan and cere in other games, rescuing people, trying to confirm sightings of fugitive jedi and maybe heping out the rebel alliance from time to time, meeting maybe with the heroes from the original trilogy, or seeing them or something.

 

but those are just random ideas, and in the meantime while i wait a few years for the covid thing to be solved, and a second fallen order game, thanks again for your update.

Message 2 of 18 (17,763 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★★★★ Guide
@Straatford87 Is this the final Fallen Order update?
Message 3 of 18 (17,719 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★★★★ Novice
@GuardianD671 will we get more updates such as other missions happening in the story and stuff like that?
Message 4 of 18 (17,679 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★★★ Guide

It'll be a good couple of weeks before I get to experience everything new, but so far, i'm pretty happy Standard smile The action seems does seem a bit more responsive using M+K, and those new hilts look amazing. Thank you to EA and Respawn for this huge patch. 

Message 5 of 18 (17,663 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

[ Edited ]
★★★★ Apprentice

This is amazing!  Thanks so much, Respawn and EA!

 

As others have said, it looks like you struck an excellent balance with New Journey +.  I love the new lightsaber hilts, and Meditation Battles look like a lot of fun!

 

I hope that one of the tweaks is that the dialogue between BD-1 and Cal (when you press the up arrow on the D-pad) goes back to normal after you beat the game (instead of being the somber dialogue you hear before you go face the final boss), but hey, you can't have everything.  As it is, the game is awesome, and I sure appreciate the care and kindness you've shown towards your fans!

 

EDIT: Them challenge battles are hard!  I think they might scale with whatever difficulty you have your game set to when you try them, but I'm not sure.

Message 6 of 18 (17,629 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★ Guide

im hoping any sequels they can make in a way that you can have dlc content added including missions. but i have no idea if they even plan any. i remember a game called black a long time ago on playstation, which seemed to be a surprise and unplanned game, and which was very good but it never got a sequel made. star wars is different though.

 

what i would really love is a star wars mmo like destiny 2, but we can only wish for that. i know about SWTOR but i didnt like it much. a destiny style star wars game would have controller options and i prefer to play with a controller than mouse keys.

Message 7 of 18 (17,579 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★★★★★ Apprentice
@Straatford87 Thanks for the new modes and the new red lightsaber, Call's inquisitor outfit, and the new bb looks.
The new game + I didn't like it, I lost all my skills. And the game itself began to stall in many phases, down by quarters mainly in Kashyyyk. freezes and delays loading the game.
Message 8 of 18 (17,527 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★★★★ Novice

The free content update did not work / download for my copy of Jedi Fallen Order.  I was looking forward to it.

Message 9 of 18 (17,380 Views)

Re: Star Wars Jedi: Fallen Order™ Free Content Update

★★★ Newbie

I am wondering how to get this update too.  I have the Deluxe edition and when I request to update the game it says that it is up-to-date.  Am I missing something?  Is there a way to confirm that I received the update or not?

Message 10 of 18 (17,353 Views)