May 2020
Hey guys, I'm going to do a sort of "ROAD TO SWBF3". I will be making a series to cover the wishlists that I want to see in a third installment. Which list do you want me to cover? I have ideas to how DICE can work and implement this list.
Here's the wishlist.
-Bring back Vehicle hop ins
-Seemless ground to space
-bigger maps
-destructible environments
-Large expansion packs
-Story should be longer
-32 vs 32
-tons of AI in multiplayer and offline
-more offline modes
-hunt mode
-issue orders to AI
-order 66 mode
-Galactic conquest
-actual customizations
-create your own hero
-commandable Star ships (like driving a imperial star destroyer)
-No grinding
-no micro transactions
-no season pass
-no loot boxes
-* ton of reinforcements
-Open mod support
-new classes
-More vehicles
-fix the turrets
-no more on-rail vehicles
-Co-op vehicle gameplay
-custom load-outs
-give Palpatine his lightsaber.
What wishlist do you all want to see implemented in the third installment by DICE?
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May 2020
@Kevfilms2x2 wrote:Hey guys, I'm going to do a sort of "ROAD TO SWBF3". I will be making a series to cover the wishlists that I want to see in a third installment. Which list do you want me to cover? I have ideas to how DICE can work and implement this list.
Here's the wishlist.
-Bring back Vehicle hop ins
-Seemless ground to space
-bigger maps
-destructible environments
-Large expansion packs
-Story should be longer
-32 vs 32
-tons of AI in multiplayer and offline
-more offline modes
-hunt mode
-issue orders to AI
-order 66 mode
-Galactic conquest
-actual customizations
-create your own hero
-commandable Star ships (like driving a imperial star destroyer)
-No grinding
-no micro transactions
-no season pass
-no loot boxes
-* ton of reinforcements
-Open mod support
-new classes
-More vehicles
-fix the turrets
-no more on-rail vehicles
-Co-op vehicle gameplay
-custom load-outs
-give Palpatine his lightsaber.
What wishlist do you all want to see implemented in the third installment by DICE?
I like all of this apart from create your own hero i think it might be a bit op
But i would really want ashoka,ventress,qui gon,cad bane,the mando,plo koon and more but thats all i can think of but yea nice job coming up with all that😄
May 2020
@Kevfilms2x2 wrote:Hey guys, I'm going to do a sort of "ROAD TO SWBF3". I will be making a series to cover the wishlists that I want to see in a third installment. Which list do you want me to cover? I have ideas to how DICE can work and implement this list.
Here's the wishlist.
-Bring back Vehicle hop ins
-Seemless ground to space
-bigger maps
-destructible environments
-Large expansion packs
-Story should be longer
-32 vs 32
-tons of AI in multiplayer and offline
-more offline modes
-hunt mode
-issue orders to AI
-order 66 mode
-Galactic conquest
-actual customizations
-create your own hero
-commandable Star ships (like driving a imperial star destroyer)
-No grinding
-no micro transactions
-no season pass
-no loot boxes
-* ton of reinforcements
-Open mod support
-new classes
-More vehicles
-fix the turrets
-no more on-rail vehicles
-Co-op vehicle gameplay
-custom load-outs
-give Palpatine his lightsaber.
What wishlist do you all want to see implemented in the third installment by DICE?
I like all of this apart from create your own hero i think it might be a bit op
But i would really want ashoka,ventress,qui gon,cad bane,the mando,plo koon and more but thats all i can think of but yea nice job coming up with all that😄
May 2020
May 2020
May 2020
May 2020 - last edited May 2020
That's a great wishlist. I agree with another post that I like everything except "create your own hero". Battlefront 3 needs to stick with established canon heroes. There are too many fan favorites that didn't make it into either DICE game, with Disney+ shows adding more with each release.
My wishlist:
June 2020
June 2020
@UNL1M1T3D_P0W3R wrote:
People need to enjoy BF2 for what it is.
Yes! People don’t understand this. The devs have given us a great game for fun times, and just because some people don’t like it doesn’t mean it’s bad: if you love Battlefield or BF2005 so much go play those.
June 2020
Quoting myself from another thread:
The main mode should be an asymmetrical version of Galactic Assault. The Rebels should not have the same number of troops in the battle as the Empire. This can be balanced, by letting the Rebels have 4 heroes simultaneously, but the Empire getting only one. Maps (especially the Rebels bases like Yavin IV and Hoth) should be designed with that in mind. That means including chokepoints, but the Empire would have the numbers to break through them. Tickets should be used for maps where Rebels attack only. The Empire gets a timer because the Imperial Army is a meat grinder and gameplay should feel that way.