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Sprinting Rework/Compromise

by doddslewis
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Original Post

Sprinting Rework/Compromise

★★★★ Novice

We all know how annoying it is for enemies to simply sprint-jump away after a long fight with a high time to kill, so I feel like sprinting could be tweaked so that you can't jump whilst sprinting. Instead, you could perhaps jump once and then be reverted back to walking with a 1-2 second cool down until you could sprint again? Sprinting is clearly not going anywhere, and if it's speed was decreased it'd be pointless, so I feel like this is a good compromise to stop easy escapes from fights.

Message 1 of 5 (116 Views)

Re: Sprinting Rework/Compromise

★★★ Apprentice
@doddslewis I don't think sprint needs a nerf, we just need weak charcters to not suck so they can actually kill before they run away
Message 2 of 5 (108 Views)

Re: Sprinting Rework/Compromise

★★★★★ Novice

I think sprinting is fine especially with the larger maps, I just think damage for a lot of characters needs to be buffed, so that the time to kill isn’t so long

Message 3 of 5 (92 Views)

Re: Sprinting Rework/Compromise

★★★★ Novice

I think the momentum you gain from sprint jumping as well as jump height makes for extremely easy escapes

Message 4 of 5 (84 Views)

Re: Sprinting Rework/Compromise

★★★★★ Novice
@doddslewis You’re not exactly wrong there
Message 5 of 5 (74 Views)

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