Sprinting Rework/Compromise

by doddslewis
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Sprinting Rework/Compromise

★★ Apprentice

We all know how annoying it is for enemies to simply sprint-jump away after a long fight with a high time to kill, so I feel like sprinting could be tweaked so that you can't jump whilst sprinting. Instead, you could perhaps jump once and then be reverted back to walking with a 1-2 second cool down until you could sprint again? Sprinting is clearly not going anywhere, and if it's speed was decreased it'd be pointless, so I feel like this is a good compromise to stop easy escapes from fights.

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Re: Sprinting Rework/Compromise

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@doddslewis I don't think sprint needs a nerf, we just need weak charcters to not suck so they can actually kill before they run away
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I think sprinting is fine especially with the larger maps, I just think damage for a lot of characters needs to be buffed, so that the time to kill isn’t so long

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Re: Sprinting Rework/Compromise

★★ Apprentice

I think the momentum you gain from sprint jumping as well as jump height makes for extremely easy escapes

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Re: Sprinting Rework/Compromise

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@doddslewis You’re not exactly wrong there
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