July 2021 - last edited July 2021
@CCbathwater wrote:
HisandHersLive actually tested aim assist in firing range two days ago. It's a total joke. Seeing how poorly it performed I was kinda like "I wanna switch this off" but I can't be bothered to adjust 50 different sliders for mumbo jumbo stuff, like "yaw blabla" and whatever it's all called. Fun thing, it completely turned off when Juka was dancing around in Bang smoke, it refused to track (behind) her at all.
There exist several conditions in which AA does not apply. Scopes above 3X, shooting people using railings for cover, and bang smoke are among them. Do you rally think you should have AA in bang smoke??
Here's one test that can show you a bit of AA in action. Fire from close range at a dummy while strafing and then fire at a wooden target doing the same thing. You'll notice it is much smoother to keep your crosshair on the dummy (has AA) than on the target (does not).
July 2021 - last edited July 2021
@hayhorDoesn't matter in the slightest, my point is getting low fps isn't a argument to justify getting any kind of advantages.(like justifying why console players get higher aim assist than a PC controller player)
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July 2021 - last edited July 2021
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