April 2019 - last edited April 2019
That really sounds like client side issue then (same as with the sounds not playing if game is not on SSD). I've never ever had the lags before I jump out of the plane. This leads to a conclusion though, that my assumption that everyone is experiencing it is wrong - ppl with better PC's should experience it less. But then I wonder how does it work when a slow person meets a fast one :S (I've never seen some1 moving super slow when I was not or vice versa).
April 2019
Running into slow mo more and more.
Bith Titanfalls run pretty smooth .
Cheap server's are cheap.
April 2019
April 2019 - last edited April 2019
It can be client-side and still affect everyone equally. E.g., imagine a line of code (client side): "slow game down, if 10 players within 1km distance". Most of the 11 players would be experiencing that slowdown when they group up. And if a squad moves together, they would all be affected equally.
Of course, the reality is probably not a line of intentional bad code, but the idea is that client-side doesn't mean that everyone can't be experiencing the same thing at the same time.
IF this problem IS actually client side and PC-dependent then it is a very serious problem giving a huge disadvantage to anyone with weaker PC's.
April 2019
April 2019
is * ever gonna get fixed?
April 2019
i read on a hacker forum that super speed bug has sync issues that ruin the game for them. sync with the servers i think. so what may be happening and im not sure though is that there is a speed hacker whos hack is ruining the sync with the servers not only for themselves but for everyone. speedhack makes the game slow for everyone regardless if theyre hacking or not.
April 2019
look like EA need upgrading for their servers. install threadripper.