October 2019
October 2019
October 2019
October 2019
October 2019
@GraveledStoopid Thistle Missile and Time Snare both make Rose a viable choice. You can also pick Super Savior, revive key teammates like a Sunflower, and when you're in danger you can Arcane Enigma while also still reviving others. You will have the time to pull back and regroup with other teammates if necessary.
There are things that people don't get about Goatifying:
To some people, it's a silly ability that seems useless. But it actually has many benefits.
(everything mentioned above is based on the initial release, I'm not 100 % sure about this October patch.)
You can also contest on objectives while in Arcane Enigma. Makes her a good choice to hold off objectives while teammates arrive during overtimes and become part of the problem of "longer Overtime periods" lol.
Rose might not be the strongest DPS-wise, but she is very useful when playing around others.
I did some "personal experiments"... I was following a Chomper, speed boosting him when he swallows and revive him when he's down. I try to Jinx the targets he tries to chomp. It worked nicely but sadly, in this game... everyone wants to get kills on their own and no one wants to play around others. Also, sometimes you have to do everything on your own because most players in this game have their own personal vendetta going on.
October 2019
October 2019
Great observations @GammaX6 as always. I largely agree as usual. The goatify is actually really good, even if the zombies scatter from it, you've set them back at least. Also, I made sure to play her last night and she does feel better for vanquishing targets than pre-patch, largely thanks to projectile speed I presume.
My only beef with Rose is the way so many shots just seem to go nowhere, as I stated earlier, her utility is quite good.
October 2019
October 2019
@mistincat The character model looks fine. Stop moaning. She does, however, need a buff in primary damage to be specific.
October 2019