December 2021
I thought tanks had an optional mod a user could select, repair or shielding or something else I forget. At B least there was in BF 4 right?
I think it makes sense that a tank has limited self repair as an optional mod as long as it’s balanced with the mechanic. That way it’s up to the user as to which features/benefits the tank has. If a tank can have all the features without having to make a choice of one over the other, then I think we loose out in terms of game play.
again, perhaps it’s a choice server/portal admins could make.
im none the wiser as to how 2042 balances in that regard.
December 2021
Self repairing has been in several previous BF.
You would enjoy hardcore mode where there is no auto repair or health regen. These are just a couple minor benefits of hardcore over the casual/easy mode.
December 2021
@CrlscoCube wrote:Self repairing has been in several previous BF.
Only the last bad ones... in no good BF was it like that. That's the point.
December 2021
Why remove the auto repair if the super hero specialists can kill you in 1 shot? The auto repair has to be there or they would need to remove the vehicles completely. Specialists kill the vehicles so fast there is no point if they have to go to another part of the map to heal up, they would already be dead.
December 2021 - last edited December 2021
@ValdarezV1 wrote:Actually agree with this in return for buffing the vehicles to make them viable.
BFV vehicles had limited ammo,no self repair,and damaged parts that you had to repair manually in return for increased effectiveness against infantry/other vehicles mostly...
As for saying it encourages camping,isnt it the case now with c5 drones? and i always feel modern combat dumbed down vehicle gameplay with no skill lock on they need to add more skill based weapons like the JDAM/TV missiles
A quick fix i can think of is decrease thermal smoke cooldown to increase survivability a bit now that everyone can run around with stingers
In BFV you did have self repair. You could use it only once and it repaired a percentage of your tanks health. When you rearmed at the ammo supply stations you got your one use self repair back.
In BFV it was far easier to retreat, hit smoke and jump out to repair yourself and if you chose the engineer role your repair tool repaired at a faster rate. Also BFV didn't have everyone running anti tank setups, lock on nonsense and Sundances flying around not to mention high elevation for regular enemies to parachute from armed with OHK C5 x 3.
BTW chemical smoke in 2042 is broken and doesn't work reliably.
They should have had APS not this broken chemical smoke defence.
December 2021
December 2021 - last edited December 2021
@Daeyon-beeven the ground vehicles are nowhere tanky enough. One person with the M5 is already a big danger and there can be many more as well as homing grenades, other tanks, AGM missiles etc.
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