Re: Remove self repairing vehicles

by Donidon
Reply

Original Post

Re: Remove self repairing vehicles

I thought tanks had an optional mod a user could select, repair or shielding or something  else I forget. At B least there was in BF 4 right?  

I think it makes sense that a tank has limited self repair as an optional mod  as long as it’s balanced with the mechanic. That way it’s up to the user as to which features/benefits the tank has. If a tank can have all the features without having to make a choice of one over the other, then I think we loose out in terms of game play.

again, perhaps it’s a choice server/portal admins could make. 

 

im none the wiser as to how 2042 balances in that regard.

Message 21 of 27 (231 Views)

Re: Remove self repairing vehicles

★ Novice

Self repairing has been in several previous BF. 

 

You would enjoy hardcore mode where there is no auto repair or health regen. These are just a couple minor benefits of hardcore over the casual/easy mode. 

Message 22 of 27 (220 Views)

Re: Remove self repairing vehicles

★★ Guide

@CrlscoCube wrote:

Self repairing has been in several previous BF. 


 

Only the last bad ones... in no good BF was it like that. That's the point.

Message 23 of 27 (189 Views)

Re: Remove self repairing vehicles

★★★★★ Apprentice

Why remove the auto repair if the super hero specialists can kill you in 1 shot?  The auto repair has to be there or they would need to remove the vehicles completely.  Specialists kill the vehicles so fast there is no point if they have to go to another part of the map to heal up, they would already be dead.

Message 24 of 27 (180 Views)

Re: Remove self repairing vehicles

[ Edited ]
★ Expert

@ValdarezV1 wrote:

Actually agree with this in return for buffing the vehicles to make them viable.

BFV vehicles had limited ammo,no self repair,and damaged parts that you had to repair manually in return for increased effectiveness against infantry/other vehicles mostly...

 

As for saying it encourages camping,isnt it the case now with c5 drones? and i always feel modern combat dumbed down vehicle gameplay with no skill lock on they need to add more skill based weapons like the JDAM/TV missiles

A quick fix i can think of is decrease thermal smoke cooldown to increase survivability a bit now that everyone can run around with stingers


In BFV you did have self repair. You could use it only once and it repaired a percentage of your tanks health. When you rearmed at the ammo supply stations you got your one use self repair back.

 

In BFV it was far easier to retreat, hit smoke and jump out to repair yourself and if you chose the engineer role your repair tool repaired at a faster rate. Also BFV didn't have everyone running anti tank setups, lock on nonsense and Sundances flying around not to mention high elevation for regular enemies to parachute from armed with OHK C5 x 3.

 

BTW chemical smoke in 2042 is broken and doesn't work reliably. 

 

They should have had APS not this broken chemical smoke defence.

Message 25 of 27 (176 Views)

Re: Remove self repairing vehicles

★★★★★ Guide
@Contact-w8-out You're right. Self repairing vehicles and self healing to 100% is not the Battlefield way and it negates the benefit of having medics or engineers on the team. Battlefield development got taken over by some people who don't know or care anything about Battlefield and don't have the guts to stick up to the obviously very left leaning corporates culture at the top.
Message 26 of 27 (164 Views)

Re: Remove self repairing vehicles

[ Edited ]
★★★★★ Expert

@Daeyon-beeven the ground vehicles are nowhere tanky enough. One person with the M5 is already a big danger and there can be many more as well as homing grenades, other tanks, AGM missiles etc.

Message 27 of 27 (158 Views)

ea-play-promo-splash

What's EA Play?

New name, new look, same great benefits: EA Access and Origin Access are now EA Play.

Get more info on the change here.

ea-help-promo-3

Forget your EA Account ID or password?

Reset, update, or link your account information.

View more on EA Help