September 2020
September 2020
Going back and playing GW2 private matches again, the bots in BfN are just not as good. Players in both games are far less predictable than the AI, but the BfN bots are terrible compared to the GW2 ones, although they cheat in both games (like disarming gnome bombs while burrowed). This is part of why the bots in regular online matches in BfN angered so many people and playing bot matches reveals how poorly they perform on their own.
September 2020
I think what would have been good is if you had the option to join Multiplayer lobbies with or without bots. How this would work? Lobbies would be separated into ones with bots and ones without. If you wanted to play Multiplayer and without bots, you would be able to, but you need to risk having almost empty lobbies or skewed lobbies. If you wanted to play with bots, as most players do now, you would have fuller lobbies, but most likely need to battle lots of bots. This way, the players get more control over if they want to play with bots or not, rather than forcing them!
September 2020
September 2020
October 2020
Bots can still stop working entirely in the final update.
October 2020
October 2020
October 2020
October 2020
Will the tuning of the bots continue or was that once only thing?
The bots seem mostly fine in Team Vanquish.
Turf Takeover, however, is a completely different story.
I was playing in a mostly empty lobby late at night and the bots were god like.
It seemed like all the changes made to them weren't working.
They were sniping, had super precise aim that obliterated everyone in 2 second, could do 180s to shoot at you, could use multiple abilities at once...
The list goes on.
Please continue to improve the bots.
This is super important, since the team is working on (probably) Skate and we seemingly won't be seeing a new PvZ shooter in years, maybe never...