Pinballing has destroyed the balance of Fleet Battles

by Edairman198526
Reply

Original Post

Accepted Solution

Pinballing has destroyed the balance of Fleet Battles

[ Edited ]
★★★ Guide

I can't stress the fact of how problematic pinballing in regards of the balance in Fleet Battles. This unfortunate ability is abused by PC players to the point that the targeting computer is too slow to be able to effectively track pinball players.

 

I suggested to introduce a balance that will affect the "pinball effect" to cause like a complete power failure to the fighter if the ability is spammed more than normal.  If not, allow capital ships and their escorts to be able to cope with the pinballers either using tractor beams or completely disrupt their ability to lock on to such targets while spamming pinballing. 

 

Another solution is to allow players to be able to find servers with the crossplay option disabled because consoles are at a huge disadvantage against PC stacks that abuse pinballing. 

 

 

Message 1 of 17 (20,341 Views)

Accepted Solution

Re: Pinballing has destroyed the balance of Fleet Battles

Community Manager (retired)

Hey there @Edairman198526 Thank you for taking the time to share some feedback with the community, I'll pass this on to the team🦾

Joz.png
---------------------------------------------------------------------------------------------------
Hey! If a post Answered your question, please click on Accept as Solution.
Thank players and help them 'Level Up' by giving them XP.
Want to learn more on how to level-up and become a Hero for the AHQ? Learn more about it here: https://answers.ea.com/t5/help/faqpage#ranks
----------------------------------------------------------------------------------------------------

View in thread

Message 2 of 17 (20,270 Views)

All Replies

Re: Pinballing has destroyed the balance of Fleet Battles

Community Manager (retired)

Hey there @Edairman198526 Thank you for taking the time to share some feedback with the community, I'll pass this on to the team🦾

Joz.png
---------------------------------------------------------------------------------------------------
Hey! If a post Answered your question, please click on Accept as Solution.
Thank players and help them 'Level Up' by giving them XP.
Want to learn more on how to level-up and become a Hero for the AHQ? Learn more about it here: https://answers.ea.com/t5/help/faqpage#ranks
----------------------------------------------------------------------------------------------------
Message 2 of 17 (20,271 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

★★★ Guide
@EA_Joz thanks for taking notice...Might sound a biy nitpicky sometimes, but I hope they fix the pinballing because your targeting computer has a huge problem trying to track pinballers and shooting by line of sight doesn't work against them. Thanks again...
Message 3 of 17 (20,258 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

[ Edited ]
★★★★ Guide

It's a problem with Dogfights as well, especially if the player has a bad connection, which often makes them warp from one place to another (or even appear at two places at once) at times when they pinball around. Even if you hit them and the hit effect plays they often don't get any damage while they can easily fire away at you. Besides that it doesn't feel appropriate for Star Wars at all.

 

It isn't just PC players doing this, by the way, many console players are exploiting the same tactic very effectively.

 

There should be  mechanics preventing such cheap, exploitive tactics.

Message 4 of 17 (20,245 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

★★★ Guide
@Cave_Waverider agreed...I made this post from personal experience the other day against a whole team of pinballers. My guyd basically gave up tracking them and instead went for the AI enemy which is detrimental to your team because the pinballers where exploiting this broken ability while firing away at the capital ships that basically stand no chance tracking targets that constantly bounce around. That's what I suggested a way to counter that by giving the pinballer a complete power failure causing them to drift for a few seconds just as you drift while disabled by ion weapons. It's a huge problem for mid to top tier players that need to be addressed soon.
Message 5 of 17 (20,226 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

★ Guide
@Edairman198526 Ian (Creative Director) answered my question about who this is all getting passed along to on Twitter.

Quote: "I’ll look into it. Probably just someone new who isn’t aware that the game no longer has a dedicated team/updates. Thanks for the heads up!"
Message 6 of 17 (18,633 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

★★ Guide
@Cave_Waverider I cant agree more.
Message 7 of 17 (18,473 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

★★★ Guide
@ghostmonk000 even though it is too late to ask about a change to that, it won't hurt the game to patch the excessive power shunting, pinball effect.
Message 8 of 17 (18,343 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

★★★★ Novice

Definitly an issue.

Only playing FB vs AI with friends atm.

Message 9 of 17 (17,618 Views)

Re: Pinballing has destroyed the balance of Fleet Battles

★★★ Guide
@exether good choice there...Fleet Battles is fun very early during the day. I suggest playing it no later than 11am US ET.
Message 10 of 17 (17,588 Views)