Pathfinder Hitbox is good now!

by DaAceXD
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Original Post

Pathfinder Hitbox is good now!

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I would like to say pathfinders hit box is finaly good now.

Thanks for that!

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Re: Pathfinder Hitbox is good now!

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@DaAceXD even with the new passive (low profile)?
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Re: Pathfinder Hitbox is good now!

[ Edited ]
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@ElBirri wrote:
@DaAceXDeven with the new passive (low profile)?

Yeh,

 

Pathfinder is still the best legend in the game.

Grapple and zipline are so insanely broken abilities in a game where position is everything.

 

But at least i can shoot and hit him now!

 

 

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Re: Pathfinder Hitbox is good now!

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nice!

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[ Edited ]
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newhitbox.png

 

Talk about placebo Tongue out

 

The only difference in the hitbox as far as I can tell from testing is the two parts of the legs which I've ringed in the left hand image (which were MINISCULE) have been plugged.  Interestingly there's a new hole in exactly the same part of the leg but on the front of the leg, which is even smaller - but it's there for the sake of full disclosure.

 

The larger models still use the same hitbox, so the fundamental problem is exactly the same.  The models still dont take hits on the pylons etc just as before (not should they, these elements should be removed). 

 

The hitbox is essentially identical :D And look how much less complaining there's been about it just because they've said 'we've fixed it' :D

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No it isn't.

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@Anlbrd 

 

Just take your play dough out and give us a better model

 

Heart

 

 

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Re: Pathfinder Hitbox is good now!

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@jumanjaydazed Not sure what this is supposed to mean mate :S Can you be clearer
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It's still broken, needs to be addressed.

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Re: Pathfinder Hitbox is good now!

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@Anlbrd wrote:

newhitbox.png

 

Talk about placebo Tongue out

 

The only difference in the hitbox as far as I can tell from testing is the two parts of the legs which I've ringed in the left hand image (which were MINISCULE) have been plugged.  Interestingly there's a new hole in exactly the same part of the leg but on the front of the leg, which is even smaller - but it's there for the sake of full disclosure.

 

The larger models still use the same hitbox, so the fundamental problem is exactly the same.  The models still dont take hits on the pylons etc just as before (not should they, these elements should be removed). 

 

The hitbox is essentially identical :D And look how much less complaining there's been about it just because they've said 'we've fixed it' :D


 

The hitbox has been '' fixed '' before. And you din't see me happy on the forum.

 

The hitbox already was good. I have also been in testing ground trying out and it seemed on point.

But that was a pathfinder standing still.

 

I have no idea what they changed now but i can hit the damn thing now while hes moving and flying.

Obviously the hitbox wasn't the issue when a pathfinder was standing still.

 

Maybe i should not have typed Hitbox is good now, But just I can finaly shoot a pathfiner! 

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