Re: Patch notes for games on Origins

by EA_Darko
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Patch notes for games on Origins

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When will Origins give us patch notes for games that get updated?  Madden 19 just did a update, and i have no clue what's in the patch.  I'm hoping somebody from EA looks at this and implitments something to inform us what changes have been made to our games.  

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Re: Patch notes for games on Origins

Community Manager

@Doatg Hey man, you can find the  information relating to the update here: https://www.easports.com/madden-nfl/news/2018/madden-nfl-19-launch-update

 

Key Highlights:

  • Authenticity: Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
  • Real Player Motion: Improved Pre-Play QB Signatures, Players' Acceleration rates and AI-controlled ball carriers' usage of the One-Cut mechanic
  • Franchise: Tuned rookie generation to better match the base rosters & skill point progression for better league balance
  • Commentary: Added additional commentary for Franchise, MUT Solo Challenges, and more player specific content for the Legends and Rookies
  • Soundtrack: YG “Big Bank” track updated

Change Log:

  • General stability and quality improvements

Franchise Updates:

  • Tuned generated rookies to now have traits that are similar to base rosters
  • Tuned the frequency of high OVR rookies generated in the draft
  • Increased regression for some positions to maintain a more realistic league turnover rate
  • Increased XP cost of skill points for younger players, and reduced XP cost for higher OVR players
  • Tuned XP earned from training, awards, and goals to increase XP gain for rising stars
  • Reduced frequency of injuries
  • Reduced simulated game score results during the preseason for better realism
  • Tuned post game Snapshot logic to reduce shots of idle players and empty space

Visual Updates:

  • Resolved a bug where the camera POV would exit the stadium 
  • Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
  • Updated face likeness for the following players:
    • San Francisco 49ers’ QB Jimmy Garoppolo
    • Buffalo Bills’ QB Josh Allen
    • Arizona Cardinals’ QB Josh Rosen
    • Baltimore Ravens’ QB Lamar Jackson
    • New York Jets’ QB Sam Darnold
    • New York Giants’ RB Saquon Barkley
    • Kansas City Chiefs’ WR Tyreek Hill
    • Philadelphia Eagles’ K Jake Elliott
    • New Orleans Saints’ LB Alex Anzalone
    • Baltimore Ravens’ TE Hayden Hurst

 

Gameplay Updates:

  • Tuned Acceleration rate so players can hit their top speed faster
  • Fixed an issue to make QB Pre-Play audio when using hot routes to bluff on running plays
  • Fixed Pass Interference penalties not being called when a defender would use the cut stick mechanic vs. a receiver while running his route – this applies to all Game Styles and difficulty levels
  • Added ability to view Team TD Celebrations when playing online
  • Added coverage logic to better defend passes to the flats
  • Fixed an issue causing AI-controlled ball carriers to repeatedly use the one-cut mechanic during the same play
  • Fixed an issue to make the Audibles on the Fly interface update dynamically
  • Fixed an issue that was preventing users from loading into game with their selected playbook when not using an active profile
  • Fixed cases of players giving up on the play after a failed attempt at a fumble recovery
  • Fixed fumbled tosses on the following plays: I Form Pro FB Fake HB Flip, Gun Trips TE Speed Option, I Form Pro HB Toss
  • Tuned to decrease the frequency of defensive wins vs. double team blocks on zone plays
  • Fixed a missed handoff on Wildcat Trips Over Jet Sweep
  • Fixed issues with pre-play pass blocking adjustment interface that caused players to get stuck in the menu
  • Fix for blockers on kick return sometimes forming an illegal wedge, per new NFL kickoff rules
  • Fixed an issue causing players to repeatedly knock the ball out during fumble recoveries
  • Fixed an issue around the camera pointing in the wrong direction during Extra Points and Field Goals
  • Fixed an issue that caused receivers to go into a pass block assignment when running curl routes or after being sent in motion
  • Fix for defensive linemen constantly shifting back and forth when using defensive line adjustments in pre-play
  • Fix for receivers and/or defenders warping out of catch interactions
  • Fix for receivers running backwards after catching WR Screen passes
  • After watching you play the game and listening to your Beta feedback, we increased the speed of the QB pre-play animations and added some more clock-driven context around them while maintaining the integrity of our new approach.  You can read about the QB Signatures in further detail in our earlier Gameplay Deep Dive  (https://www.easports.com/madden-nfl/news/2018/gameplay-deep-dive).
    • Tuned to make player transitions smoother from the huddle break to the line of scrimmage
    • Added functionality for QBs’ pre-play animations to speed up when there is either 10 seconds or less on the play clock, or the game clock when it’s running – under these circumstances, all QB adjustments will use Hot Route animations only
    • Tuned to increase the speed of QB pre-play animations
    • Added functionality for one free pre-play adjustment when breaking the huddle – the QB will not use an animation if an adjustment is called right after the huddle break

PC Updates:

  • Resolved an issue that  would cause keyboard and mouse users to log out of their Origin account  when entering Exhibition modes

 

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Re: Patch notes for games on Origins

Community Manager

@Doatg Hey man, you can find the  information relating to the update here: https://www.easports.com/madden-nfl/news/2018/madden-nfl-19-launch-update

 

Key Highlights:

  • Authenticity: Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
  • Real Player Motion: Improved Pre-Play QB Signatures, Players' Acceleration rates and AI-controlled ball carriers' usage of the One-Cut mechanic
  • Franchise: Tuned rookie generation to better match the base rosters & skill point progression for better league balance
  • Commentary: Added additional commentary for Franchise, MUT Solo Challenges, and more player specific content for the Legends and Rookies
  • Soundtrack: YG “Big Bank” track updated

Change Log:

  • General stability and quality improvements

Franchise Updates:

  • Tuned generated rookies to now have traits that are similar to base rosters
  • Tuned the frequency of high OVR rookies generated in the draft
  • Increased regression for some positions to maintain a more realistic league turnover rate
  • Increased XP cost of skill points for younger players, and reduced XP cost for higher OVR players
  • Tuned XP earned from training, awards, and goals to increase XP gain for rising stars
  • Reduced frequency of injuries
  • Reduced simulated game score results during the preseason for better realism
  • Tuned post game Snapshot logic to reduce shots of idle players and empty space

Visual Updates:

  • Resolved a bug where the camera POV would exit the stadium 
  • Updated various stadium exteriors, player likenesses/bodies, rosters and coaches
  • Updated face likeness for the following players:
    • San Francisco 49ers’ QB Jimmy Garoppolo
    • Buffalo Bills’ QB Josh Allen
    • Arizona Cardinals’ QB Josh Rosen
    • Baltimore Ravens’ QB Lamar Jackson
    • New York Jets’ QB Sam Darnold
    • New York Giants’ RB Saquon Barkley
    • Kansas City Chiefs’ WR Tyreek Hill
    • Philadelphia Eagles’ K Jake Elliott
    • New Orleans Saints’ LB Alex Anzalone
    • Baltimore Ravens’ TE Hayden Hurst

 

Gameplay Updates:

  • Tuned Acceleration rate so players can hit their top speed faster
  • Fixed an issue to make QB Pre-Play audio when using hot routes to bluff on running plays
  • Fixed Pass Interference penalties not being called when a defender would use the cut stick mechanic vs. a receiver while running his route – this applies to all Game Styles and difficulty levels
  • Added ability to view Team TD Celebrations when playing online
  • Added coverage logic to better defend passes to the flats
  • Fixed an issue causing AI-controlled ball carriers to repeatedly use the one-cut mechanic during the same play
  • Fixed an issue to make the Audibles on the Fly interface update dynamically
  • Fixed an issue that was preventing users from loading into game with their selected playbook when not using an active profile
  • Fixed cases of players giving up on the play after a failed attempt at a fumble recovery
  • Fixed fumbled tosses on the following plays: I Form Pro FB Fake HB Flip, Gun Trips TE Speed Option, I Form Pro HB Toss
  • Tuned to decrease the frequency of defensive wins vs. double team blocks on zone plays
  • Fixed a missed handoff on Wildcat Trips Over Jet Sweep
  • Fixed issues with pre-play pass blocking adjustment interface that caused players to get stuck in the menu
  • Fix for blockers on kick return sometimes forming an illegal wedge, per new NFL kickoff rules
  • Fixed an issue causing players to repeatedly knock the ball out during fumble recoveries
  • Fixed an issue around the camera pointing in the wrong direction during Extra Points and Field Goals
  • Fixed an issue that caused receivers to go into a pass block assignment when running curl routes or after being sent in motion
  • Fix for defensive linemen constantly shifting back and forth when using defensive line adjustments in pre-play
  • Fix for receivers and/or defenders warping out of catch interactions
  • Fix for receivers running backwards after catching WR Screen passes
  • After watching you play the game and listening to your Beta feedback, we increased the speed of the QB pre-play animations and added some more clock-driven context around them while maintaining the integrity of our new approach.  You can read about the QB Signatures in further detail in our earlier Gameplay Deep Dive  (https://www.easports.com/madden-nfl/news/2018/gameplay-deep-dive).
    • Tuned to make player transitions smoother from the huddle break to the line of scrimmage
    • Added functionality for QBs’ pre-play animations to speed up when there is either 10 seconds or less on the play clock, or the game clock when it’s running – under these circumstances, all QB adjustments will use Hot Route animations only
    • Tuned to increase the speed of QB pre-play animations
    • Added functionality for one free pre-play adjustment when breaking the huddle – the QB will not use an animation if an adjustment is called right after the huddle break

PC Updates:

  • Resolved an issue that  would cause keyboard and mouse users to log out of their Origin account  when entering Exhibition modes

 

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Re: Patch notes for games on Origins

EA DICE Team

@Doatg

 

I like the idea of having everything in one place. Especially if you play multiple games via Origin. 

 

Feedback forwarded.. :eahigh_file:

Message 3 of 4 (637 Views)

Re: Patch notes for games on Origins

★★★★ Novice
  • Tuned the frequency of high OVR rookies generated in the draft

Does this mean more high OVR rookies deeper in the draft?

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