"We have also addressed some of the other mix issues with the game, including increasing the volume of close proximity enemy footsteps and lowering the overall volume of the game from the character select screen to the end of the drop sequence. We will continue to monitor mix issues and address them as necessary."
This is causing volume problems in game where:
-Footsteps are extremely amplified
-Gunfire extremely loud
-In game menu very quiet in volume
-Music very quiet
This makes it almost impossible to keep adjusting volume making the game problamatic. Please revert the volume settings as before
dam hitbox fixes for pathfinder and wraith, Because if you did which I didn't read or see it in patch notes ...……..its still messed up, and if you didn't I mean REALLY??
Yeah, if you don't mind us asking...the bin-punching super jump, the bhop healing & infinite wraith portals mentioned by FaZaaa_82 here, all three are rather high-impact and easily-exploitable glitches. I was hoping to see fixes for these, particularly given the wait?
You think the bin-punch jump is high impact?
Explain to me how this is ever an advantage for anyone? The world record holder Mendokusaii (36 kill game) has said on stream there is absolutely 0 use for the supply bin jump.
And as a wraith main, I am yet to run into a scenario where setting a double portal was useful other than having your slow ever-looting squadmates catch up to your location.
In any combat situation, only very bad players would think it's a good idea to waste your tactical skill to set a double portal.
In reality, saving your tactical for when you need it is the right choice.. literally always.
Why do you care if they remove wraith's infinity ult from the game then?
I don't, I think it should be removed and I won't care about it at all.
I was just arguing that it's not a high Impact bug since enemies can use your portals and catch up to you in no-time, I have rarely used portals In combat situations.
It's something about running around in a bullet storm without being able to use a weapon and having to redraw your weapon once you set the portal.
You're far more likely to get yourself killed than anything else.