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Re: Upcoming Patch notes

by ajharris21

Original Post

Accepted Solution

Patch 1.1.3 Discussion!

[ Edited ]
Community Manager


One of our biggest issues to tackle was improving the audio performance to address issues reported of sounds dropping out, sounds missing for extended time, or distortion for a period of time. We have made improvements both in our code and with our content that will hopefully fix these issues for many players, and for others, at least lower the amount and length of time they encounter audio issues.

We have also addressed some of the other mix issues with the game, including increasing the volume of close proximity enemy footsteps and lowering the overall volume of the game from the character select screen to the end of the drop sequence. We will continue to monitor mix issues and address them as necessary. Below are the notes of improvements we’ve included in today’s patch and we’re continuing to work on future improvements.



  • Improved audio engine to be around 30% more CPU efficient, lessening the chance of distortion or dropouts.

  • Lowered impact on data loading through code and content changes to improve potential dropout issues.



  • Lowered the master volume of all sounds during the character select screen through the end of the drop sequence.

  • Lowered the volume of Wraith's ambient kunai knife sound for those who are sensitive to the sound. If it is still bothersome we will remove it in a later patch.

  • Increased the volume of close proximity enemy footsteps for all Legends.

  • Increased the priority of enemy footsteps to ensure the sounds play even in heavy combat situations.

  • Slightly lowered the volume of Pathfinder footstep sounds heard from the first person view.

  • Fixed missing or quiet dryfire (out of ammo trigger click sound) and low ammo (the progressive change in sound that the gun makes as the magazine approaches empty) sounds for the R301, Hemlok, Flatline and RE45.

  • Increased the volume of the music that plays when winning a match.

  • Added more detailed audio to the Training mission.



  • Fixed occlusion bug for the "wind down" sound for the Havoc.

  • Fixed issue with automatic weapon fire sounds occasionally getting stuck on, usually after a Legend respawns.

  • Fixed bug with RE45 missing tail sounds (the echo in the environment after the shot) when in close proximity.



As we talked about last week, in this patch we’ve pushed some fixes that should eliminate many cases of incorrect hit registration. This patch also includes some behind-the-scenes tracking of bullet damage logic. We expect there will still be some remaining hit registration problems, but with these fixes and diagnostic information, we are better equipped to track them down.

One potential cause of hit registration bugs can be simple internet connection problems. In order to determine how much of a factor this is in reality, we have put some time into refining the functionality behind our network problem indicator icons in the upper right of the screen. These icons are now pickier about your connection quality and may show up more frequently than they did before. These icon changes will be useful for us in narrowing down the cause of any bugs that we continue to see. Please continue to share videos and report hit registration issues you still encounter after the patch.



  • The issue has been resolved and we will be re-enabling the banner after the patch is live.

    • NOTE: We made changes to client and backend to address this and it’ll take a little time to take full effect. We’re expecting the error to resolve within a few hours after the patch is live.



We investigated the crash reports from many people who were crashing frequently and found that Intel CPUs sometimes were not executing the instructions properly in one particular function. A common example was an instruction that only reads a register crashed on writing to invalid memory. With the help of many forum users, we found that lowering the clock speed always fixed the crashes, even if the CPU wasn't overclocked or overheating. Thanks everyone, with a big shout out to @Falkentyne , @TEZZ0FIN0 , @JorPorCorTTV and @MrDakk!


This has been by far the most commonly reported PC crash over the last month or so and we’ve notified Intel about the issue. In the meantime, we’ve put a workaround in this patch to avoid the crashing at your original clock speeds just by changing the instructions used by that one function. Please continue to send your crash logs to our forums so we can analyze and fix any issues you encounter!



  • Fixed issue with the Fortified Passive ability for Gibraltar and Caustic where they would take damage through shields.

  • Fixed the bug that allowed players to stick objects to Gibraltar’s Gun Shield.

    • Admittedly it’s been fun to see the results of this but the behavior is not intended by design and could get out of control. Items will no longer stick to Gibraltar’s Gun Shield, however, it will now deflect Arc Stars.

  • We have identified some issues with -novid, and will be disabling the flag until we can address the issues.  Thank you for your patience.


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Message 1 of 55 (7,824 Views)

Accepted Solution

Re: Upcoming Patch notes

Community Manager

Legends of Kings Canyon,


The patch is now live on PC and rolling out to PS4 and Xbox shortly. You might need to restart our client to download it and in cased you missed the post on Friday, you can view the patch notes here.



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Message 14 of 55 (7,975 Views)

All Replies

Re: Upcoming Patch notes

★★★ Guide

What about bhop healing and wraiths portals?

Message 2 of 55 (7,800 Views)

Re: Upcoming Patch notes

★★ Pro

Thanks for the update. Any news at all on the ongoing cheat epidemic?

Message 3 of 55 (7,784 Views)

Re: Upcoming Patch notes

★ Guide
Yeah, if you don't mind us asking...the bin-punching super jump, the bhop healing & infinite wraith portals mentioned by FaZaaa_82 here, all three are rather high-impact and easily-exploitable glitches. I was hoping to see fixes for these, particularly given the wait?

That said, the sound improvements and hit registration efforts are subtle yet impactful & valuable work. I anticipate most players underestimating these improvements until they can see (or rather, hear) them at work, particularly the CPU efficiency.

I definitely won't miss the "infinite shooting" audio bug, and I'll be looking forward to see how Gibraltar & Caustic are with Fortified working properly.

One last note is I was hoping to see at least a couple weapon stat tweaks. Surely it wouldn't hurt to experiment with making 'bottom tier' guns a bit more valuable, for instance? Or toying with 'sideways recoil' on the Flatline/Alternator? Some players would probably say something silly like "change up the meta", however I *was* hoping for some manner of improvement in that department. One would hope weapon stat tweaks is a bit easier to tackle than diving into audio & hit registration performance, though, so...maybe soon in a follow-up hotfix? Wink
Message 4 of 55 (7,765 Views)

Re: Upcoming Patch notes

★ Guide

Thanks for the great work. Keep it up. Looking forward to new content!

Message 5 of 55 (7,741 Views)

Re: Upcoming Patch notes

★★ Apprentice

LOL they obviously don't have anyone smart enough on their team to fix the wraith glitch, or the bhop, or the laggy * servers at start that won't even let you land where you want.  They are prob more focused on trying to figure out how to port this to mobile.

Message 6 of 55 (7,702 Views)

Re: Upcoming Patch notes

★★★★★ Guide

Thank you for the patch.




@handsupdonthack Large smile Large smile 

Message 7 of 55 (7,689 Views)

Re: Upcoming Patch notes

★★★★ Pro

@EA_David Thanks for the detailed update. Much appreciated.


The audio inconsistency is driving me crazy. Fingers crossed this update helps.

Message 8 of 55 (7,681 Views)

Re: Upcoming Patch notes

★★★★★ Guide

BAN muzzle flash remover commands!

Message 9 of 55 (7,666 Views)

Re: Upcoming Patch notes

★ Guide

this minor update can't fix slow servers ( bug some players can run normaly but other can't), worst position in Anti- Cheat. new accounts come with cheat and finish everyoen with cheat. lazy actions against cheaters. even we report about cheater with video proof , EAC do not ban them. i sent a clear proof of cheater and he still playing this game. no requirement on creating new account.  there was a game called " WARFACE" and this apex legend is another clone of WARFACE where cheater can play daily. i m not going to buy another season pass because respawn did nothing to protect game from cheaters. 


for me, i dont care about this small issues update because major issues still exist in this game

Message 10 of 55 (7,595 Views)
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